Dean Herbert
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13873ff1b6
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Split out pulp formations into own piece classes
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2020-02-19 23:32:56 +09:00 |
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Dean Herbert
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ea0bbd2926
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Rename drawable namespace to avoid clashes with framework class
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2020-02-19 18:01:59 +09:00 |
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Dean Herbert
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e1140d7c91
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Fix caught fruit radius being incorrect due to moved scale
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2020-02-19 17:28:40 +09:00 |
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Dean Herbert
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4c4140ae54
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Adjust droplets to match stable
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2020-02-19 15:55:22 +09:00 |
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Dean Herbert
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5261579531
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Fix indices in beatmap not being transferred to children (and being off by one)
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2020-02-19 15:37:12 +09:00 |
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Dean Herbert
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3f99d25e37
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Use new UpdateComboColour method to simplify colouring
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2020-02-19 15:28:29 +09:00 |
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Dean Herbert
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26fe15b038
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Fix fruit representation not cycling as often as it should
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2020-02-19 14:41:25 +09:00 |
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Dean Herbert
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aeb45c8442
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Fix ordering of fruits to match stable
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2020-02-19 14:31:43 +09:00 |
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Dean Herbert
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24e33abcbf
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Fix banana colouring for skins
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2020-02-19 14:31:32 +09:00 |
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Dean Herbert
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3eeb60f60f
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Centralise and fix scaling
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2020-02-19 14:31:14 +09:00 |
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Dean Herbert
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ce1a57550f
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Add droplet skinning support
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2020-02-19 13:29:05 +09:00 |
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Dean Herbert
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0f85e81240
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Fix handling of bindable changes in accent colour
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2020-02-19 12:10:09 +09:00 |
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Dean Herbert
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f245fe5934
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Fix catch combo colouring
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2020-02-19 10:28:20 +09:00 |
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Dean Herbert
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ab863cdfd9
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Fix incorrect scaling factor being applied
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2020-02-19 09:52:29 +09:00 |
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Dean Herbert
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73e5018696
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Move radius adjust local to fruit piece
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2020-02-19 09:39:56 +09:00 |
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Dean Herbert
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89bff32274
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Fix metrics not matching between skins and lazer
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2020-02-17 19:16:40 +09:00 |
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Dean Herbert
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7ce00bebf0
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Add basic structure for skinning fruits
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2020-02-17 18:47:22 +09:00 |
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Dean Herbert
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bb541f5ae4
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Update inspectcode version and fix new issues
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2020-02-15 11:54:29 +09:00 |
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Dean Herbert
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daf5fa9da4
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Throw NotSupportedException instead
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2020-02-06 13:16:32 +09:00 |
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Dean Herbert
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cd6902a312
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Make EndTime and RepeatCount settable
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2020-02-05 17:52:51 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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smoogipoo
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a554ca728b
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Don't reuse the same control point references
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2019-12-16 15:27:54 +09:00 |
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smoogipoo
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fa1468325e
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Refactor hitobjects to remove default control point
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2019-12-09 17:48:27 +09:00 |
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smoogipoo
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b9d12e5fe4
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Fix nested hitobjects not updating
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2019-12-06 20:53:40 +09:00 |
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Huo Yaoyuan
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c0fe91a84c
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Huo Yaoyuan
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818553027b
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Merge branch 'master' into sharpen
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2019-11-21 23:42:46 +08:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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Huo Yaoyuan
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144812669d
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Use static local functions.
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2019-11-12 19:56:54 +08:00 |
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Huo Yaoyuan
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bbeab6fa76
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Use auto property.
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2019-11-12 19:53:25 +08:00 |
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Dean Herbert
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b37bf4ea01
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Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
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2019-11-12 10:44:53 +09:00 |
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Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
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smoogipoo
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6fc1be64c2
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Make hitobject samples a bindable list
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2019-11-08 14:04:57 +09:00 |
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smoogipoo
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f429a8f7c2
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Add back/obsolete old AddNested() method
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2019-10-17 14:02:08 +09:00 |
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smoogipoo
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d8f3678c3c
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Rename parameter
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2019-10-17 12:53:54 +09:00 |
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smoogipoo
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1a0dfcdd46
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Make catch use the new nested hitobject structure
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2019-10-17 12:37:09 +09:00 |
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Dean Herbert
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51bf600ea7
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Use empty hitwindows instead of null
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2019-10-09 19:08:31 +09:00 |
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smoogipoo
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bbf0544a8d
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Add bindables for IHasComboInformation properties
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2019-09-26 16:55:08 +09:00 |
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Dean Herbert
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1c317bc9dc
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Merge branch 'reset-dho-lifetimes' into fix-catch-rewind
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2019-09-12 19:40:26 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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Dean Herbert
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ec7a50b75f
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Fix already caught osu!catch objects not correctly disappearing
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2019-09-08 00:10:31 +09:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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Dean Herbert
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9a98f39f06
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Share logic with other rulesets (and make default)
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2019-08-28 18:12:47 +09:00 |
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iiSaLMaN
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fb69755869
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Use transform management for catch hit objects
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2019-08-26 15:15:23 +03:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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smoogipoo
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38a2b9d92b
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Fix multiple invocations by using a separate variable
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2019-08-01 13:33:00 +09:00 |
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Dean Herbert
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c3b81bef4a
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Flip default to the preferred method going forward
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2019-07-22 15:55:38 +09:00 |
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Dean Herbert
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91f86adb66
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Move DrawableHitObject state management to base class
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2019-07-22 15:07:12 +09:00 |
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Dean Herbert
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8327452fe1
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Make AccentColour a bindable
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2019-07-22 14:48:59 +09:00 |
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