Salman Ahmed
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64b61108ad
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Move solution to multiplayer flow instead
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2024-01-28 00:42:04 +03:00 |
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Salman Ahmed
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ea641bb8d2
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Rename GameplayState.HasFailed to properly clarify its meaning
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2024-01-27 23:23:10 +03:00 |
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Salman Ahmed
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d38779f962
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Add failing test case
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2024-01-27 23:22:56 +03:00 |
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Dean Herbert
|
4319b22db8
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Add failing test coverage of player not pausing track correctly
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2023-10-10 17:55:35 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
|
93c68e4329
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More test hardening around ClientAPIRoom usages
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2022-07-01 19:49:27 +09:00 |
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Dan Balasescu
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b64c0d011c
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Isolate client's Room from TestMultiplayerClient
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2022-07-01 19:23:25 +09:00 |
|
Dan Balasescu
|
0be858b5bf
|
Rename APIRoom -> ClientAPIRoom, remove unused asserts
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2022-07-01 19:21:59 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dan Balasescu
|
08d250fe58
|
Rename MatchStarted() -> GameplayStarted()
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2022-04-21 22:39:24 +09:00 |
|
Dean Herbert
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7e24b36f26
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Merge branch 'master' into remove-playlistitem-beatmap
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2022-02-16 14:24:57 +09:00 |
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Dean Herbert
|
6a08fd57ef
|
Rename "client" fields in tests to specify whether spectator or multiplayer
|
2022-02-16 09:52:18 +09:00 |
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Dan Balasescu
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bdc3b76df0
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Remove beatmap bindable from PlaylistItem
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2022-02-15 23:50:08 +09:00 |
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Dan Balasescu
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efeba30b9f
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Remove ruleset and mod bindables from PlaylistItem
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2022-02-15 16:28:15 +09:00 |
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Dan Balasescu
|
6057037e35
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
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Dan Balasescu
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060b4fa526
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Fix failing multiplayer player test
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2021-11-13 02:01:48 +09:00 |
|
smoogipoo
|
df170afbc4
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Fix multiplayer crashing when entering gameplay
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2021-08-24 13:22:06 +09:00 |
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Dean Herbert
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e3b29df299
|
Add test scene for MultiplayerPlayer
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2021-08-17 16:16:49 +09:00 |
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