+ fix Toolbar being toggleable when it shouldn't be able to + allow opening overlays in MenuState.Initial again
Resolves #2596.
ShowOverlays -> AllowOverlays ShowOverlaysOnEnter -> HideOverlaysOnEnter
This reverts commit 44bbb8700e.
44bbb8700e
codefactor.io \(o.o)/ also one unnecessary semicolon
Also better handles delays before notifications are displayed.
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
Fixes #1005 for real
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
This is a very nice use-case scenario for TransformSequence.OnComplete
Also switch to using BeginDelayedSequence where possible.
Depends on https://github.com/ppy/osu-framework/pull/837