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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-16 10:22:53 +08:00
Code
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Releases
Wiki
Activity
75,266
Commits
4
Branches
791
Tags
12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
15 Commits
Enable NRT for multiplayer and playlists
Dan Balasescu
·
2024-11-21 20:32:09 +09:00
6870c99eb2
Rename enum to non-plural now that it won't conflict
Dean Herbert
·
2024-10-01 19:55:46 +09:00
8773c34fdd
Adjust
ILocalUserPlayInfo
to expose whether gameplay is in a paused/break state
Dean Herbert
·
2024-10-01 17:53:46 +09:00
ad3007eaad
Remove duplicated test case
Bartłomiej Dach
·
2023-08-12 22:46:18 +02:00
4152b4e523
Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter)
QuantumSno
·
2023-08-12 00:18:10 -04:00
562af8b46d
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Refactor
GameplayChatDisplay
test scene to not require
MultiplayerTestScene
inheritance
Dean Herbert
·
2022-04-12 22:56:48 +09:00
1ebbef88ec
Fix gameplay chat display not losing focus on escape key press
Closes
#15293
.
Dean Herbert
·
2021-10-26 13:55:08 +09:00
6c38028d06
Fix multiplayer crashing when entering gameplay
smoogipoo
·
2021-08-24 13:22:06 +09:00
df170afbc4
Allow toggling focus via binding
Dean Herbert
·
2021-08-19 14:19:59 +09:00
6d00ea3375
Fix missing initial state test step
Dean Herbert
·
2021-08-19 14:14:47 +09:00
786beb9759
Allow expanding chat using key binding even when it is hidden
Dean Herbert
·
2021-08-18 18:25:21 +09:00
1faf789f0e
Disallow clicking on chat textbox during gameplay
Dean Herbert
·
2021-08-18 17:30:50 +09:00
2099298444
Add test coverage
Dean Herbert
·
2021-08-17 16:17:31 +09:00
6a2d82c81a