[Solo]
TouchDisableGameplayTaps
InputTrigger
An InputTrigger is considered active as long as
KeyCounter
HUD
I love JetBrains Rider.
As for the second suggestion in https://github.com/ppy/osu/pull/22654#discussion_r1109047998, I went with the first one as only one Trigger actually uses this argument for rewinding.
Makes it better to understand their purpose
(Un)lit
(Un)light
Trigger
This allows for different layouts of display. Idk, maybe someone would want to mix both variants? (don't do this please). This commit is mostly prep for further changes.