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h1or4dme8
/
osu-lazer
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2026-06-04 16:24:20 +08:00
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1,127
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4
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801
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112b2983acd56da2f6cbc5018cc3f4dd86209eba
Commit Graph
7 Commits
Reshuffle hit explosions to be on their own layer.
Style misses better.
Dean Herbert
·
2016-12-06 21:14:38 +09:00
ae72f91975
Update framework.
Dean Herbert
·
2016-12-05 18:34:40 +09:00
d4670fc64e
Remove HitJudgementResolver; reimplement in DrawableHitObject.
Dean Herbert
·
2016-11-26 16:51:51 +09:00
396ca9fe91
Add basic flow for hitobject judgement.
Dean Herbert
·
2016-11-25 16:26:50 +09:00
f9f72f25a2
Fit HitExplosion regression.
Dean Herbert
·
2016-11-19 19:14:55 +09:00
d3bf1a3a9e
Fix regressions in combo counters and tidy up naming of SpriteTexts.
Dean Herbert
·
2016-11-19 16:19:54 +09:00
acb85d0140
Shuffle namespaces and make hitcircle pieces reusable by other objects.
Dean Herbert
·
2016-11-17 17:21:23 +09:00
bd8856611a