Thomas Müller
103176826f
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Thomas Müller
5f2bf165a2
Remove now obsolete clock usages.
2016-11-06 10:06:09 +01:00
Thomas Müller
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Dean Herbert
13b5fb0578
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Adonais Romero González
edbbe8daef
Delete unnecessary class attributes
2016-10-13 22:54:02 -05:00
Adonais Romero González
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
Adonais Romero González
1d8d2fa9c9
Implicit base()
2016-10-12 21:46:51 -05:00
Adonais Romero González
55420d4356
Improvements in transformCount handling
2016-10-12 21:33:55 -05:00
Adonais Romero González
798e7241d8
Make counters work again
2016-10-12 14:33:04 -05:00
Dean Herbert
61d5c7c56d
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
Adonais Romero González
2954c19345
Misc. fixes
2016-10-09 15:19:35 -05:00
Adonais Romero González
01da3ca474
More line wrapping
2016-10-09 14:48:24 -05:00
Adonais Romero González
707effb591
Completed StarCounter
...
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
Adonais Romero González
5ebb2fc289
Refactor + Stars Counter (initial)
...
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Adonais Romero González
a3b4a34a1a
TestCase buttons + minor fixes
2016-10-07 17:15:36 -05:00
Adonais Romero González
7277cf5af1
Reflection to simplify transforms + some refactoring
2016-10-07 16:59:52 -05:00
Adonais Romero González
965e542eaf
Line wrapping
2016-10-07 16:14:35 -05:00
Adonais Romero González
35325fab95
Licence added
2016-10-07 02:24:46 -05:00
Adonais Romero González
00cfc51004
Rolling counters (initial)
2016-10-07 02:05:02 -05:00