Dean Herbert
|
32652ace75
|
Update resources
|
2022-06-23 19:51:44 +09:00 |
|
Dean Herbert
|
01da6f20b3
|
Tidy up all remaining usages
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
7dec530ca5
|
Split out simple DifficultyIcon with no calculation overhead and update usages
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
4a2ca4394b
|
Remove unused ModeTypeInfo class
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
3a83e5684c
|
Tidy up DifficultyIcon
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
d6b073ebad
|
Move DifficultyRetrieve to own class and split both pathways into separate constructors
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
777ac98599
|
Merge pull request #18817 from peppy/remove-room-null-check-more
Remove remaining `Room != null` checks in `TestMultiplayerClient` where possible
|
2022-06-23 18:27:05 +09:00 |
|
Jamie Taylor
|
4a316fad2f
|
Add audio feedback for rearranging list items
|
2022-06-23 17:45:42 +09:00 |
|
Dean Herbert
|
158f0a1f23
|
Remove remaining Room!=null checks in TestMultiplayerClient where possible
|
2022-06-23 17:38:34 +09:00 |
|
Dan Balasescu
|
9ed37621a7
|
Merge pull request #18816 from peppy/avoid-waiting-forever
Ban usage of `ManualResetEventSlim.Wait()` without a timeout value
|
2022-06-23 17:26:26 +09:00 |
|
Dan Balasescu
|
ac91c9de7d
|
Merge pull request #18815 from peppy/remove-room-null-check-change-state
Remove room null assertion in `TestMultiplayerClient.ChangeState` to avoid assert
|
2022-06-23 16:55:58 +09:00 |
|
63411
|
9be13f88fd
|
revert customAccuracy changes
|
2022-06-23 15:51:28 +08:00 |
|
Dean Herbert
|
51268d0cc8
|
Throw on Wait failure in a few remaining cases
|
2022-06-23 15:28:21 +09:00 |
|
Dean Herbert
|
7ef8b7df5f
|
Add timeout for all ManualResetEventSlim.Wait invocations
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
|
2022-06-23 14:46:00 +09:00 |
|
Dean Herbert
|
ed9c55a776
|
Ban usage of ManualResetEventSlim.Wait() without a timeout value
|
2022-06-23 14:45:58 +09:00 |
|
Dean Herbert
|
bc557bacf0
|
Remove room null assertion in TestMultiplayerClient.ChangeState to avoid assert
This method is run from async contexts, but `get_Room` asserts update
thread which is not the case. Was causing silent test failures (showing
as pass but failing `dotnet-test` via return code):
TestSceneMultiplayer.TestGameplayFlow
```
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: Score preparation failed!
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: NUnit.Framework.AssertionException: :
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2)
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage)
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage)
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at System.Diagnostics.Debug.Fail(String message, String detailMessage)
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Online.Multiplayer.MultiplayerClient.get_Room() in /opt/buildagent/work/ecd860037212ac52/osu.Game/Online/Multiplayer/MultiplayerClient.cs:line 98
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Tests.Visual.Multiplayer.TestMultiplayerClient.ChangeState(MultiplayerUserState newState) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs:line 275
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Screens.OnlinePlay.Multiplayer.MultiplayerPlayer.PrepareScoreForResultsAsync(Score score) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs:line 223
[13:13:17] : [dotnet test] [runtime] 2022-06-22 13:13:16 [error]: at osu.Game.Screens.Play.Player.prepareScoreForResults() in /opt/buildagent/work/ecd860037212ac52/osu.Game/Screens/Play/Player.cs:line 747
```
|
2022-06-23 14:10:20 +09:00 |
|
Gabe Livengood
|
a03cfbc2d4
|
add test coverage
|
2022-06-22 17:01:42 -04:00 |
|
Gabe Livengood
|
bf5a7e3f2a
|
add locked room filter
|
2022-06-22 17:01:28 -04:00 |
|
Dean Herbert
|
97fcf8cec9
|
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo
|
2022-06-23 04:02:24 +09:00 |
|
Dan Balasescu
|
e467751c95
|
Merge pull request #18811 from peppy/fix-realm-migration-fuck
Fix collection modified during `BlockAllOperations` if any subscriptions have been established
|
2022-06-22 21:32:25 +09:00 |
|
Dean Herbert
|
948c28f415
|
Fix collection modified during BlockAllOperations if any subscriptions have been established
|
2022-06-22 20:34:05 +09:00 |
|
Dean Herbert
|
b660119de7
|
Merge pull request #18796 from bdach/mod-overlay/legacy-key-bindings
Add setting option to toggle between mod overlay hotkey styles
|
2022-06-22 20:28:18 +09:00 |
|
Dean Herbert
|
77023d8179
|
Merge pull request #18808 from nekodex/fix-metronome-flash
Fix metronome arm being stuck white when paused 'close enough' to center
|
2022-06-22 16:15:59 +09:00 |
|
Jamie Taylor
|
950551f4fd
|
Fix metronome arm being stuck white when paused 'close enough' to center
|
2022-06-22 15:33:42 +09:00 |
|
Dan Balasescu
|
465329a9bb
|
Merge pull request #18806 from peppy/discarded-parameter-hint
Change always-discarded-parameter inspection to hint
|
2022-06-22 15:08:40 +09:00 |
|
Dan Balasescu
|
b81c7c7951
|
Merge pull request #18804 from Joehuu/online-view-chat-overlay
Add back online view container to chat overlay
|
2022-06-22 14:41:06 +09:00 |
|
Dean Herbert
|
f561d5b4ad
|
Change always-discarded-parameter inspection to hint
See
f8830c6850/osu.Game/Rulesets/Scoring/ScoreProcessor.cs (L518)
Coming up as a suggestion (the only one in the solution).
|
2022-06-22 14:32:44 +09:00 |
|
Dean Herbert
|
92e55602f8
|
Merge pull request #18802 from Supersonicboss1/reorganised-maintenance-section
Added subheadings to maintenance section in settings
|
2022-06-22 14:30:17 +09:00 |
|
Dean Herbert
|
e15b2afdd9
|
Merge branch 'master' into reorganised-maintenance-section
|
2022-06-22 13:45:57 +09:00 |
|
Dan Balasescu
|
ff440fc1a4
|
Fix too many buttons inside condition
|
2022-06-22 13:44:41 +09:00 |
|
Dan Balasescu
|
321920bc85
|
Remove one more nullable disable
|
2022-06-22 13:44:41 +09:00 |
|
Dan Balasescu
|
1018c9852d
|
Cleanup nullability
|
2022-06-22 13:44:41 +09:00 |
|
Dan Balasescu
|
23254d2ff2
|
Fix broken files
|
2022-06-22 13:44:41 +09:00 |
|
Joseph Madamba
|
07e0cd53a4
|
Add back online view container to chat overlay
|
2022-06-21 19:23:16 -07:00 |
|
Joseph Madamba
|
50728f3fbc
|
Fix overlay header tab item not working with localisable string
|
2022-06-21 18:31:09 -07:00 |
|
Dean Herbert
|
cf0f32f928
|
Merge pull request #18790 from peppy/fix-realm-async-write-blocking-overhead
Fix blocking overhead when calling `WriteAsync`
|
2022-06-22 09:39:17 +09:00 |
|
Supersonicboss1
|
4aa86b0a80
|
fixed duplicates and cleaned up code
|
2022-06-21 23:41:25 +01:00 |
|
Supersonicboss1
|
e4931f977c
|
improved UI of maintenance section in settings
|
2022-06-21 23:00:03 +01:00 |
|
Bartłomiej Dach
|
7013909322
|
Remove unnecessary protected virtual
|
2022-06-21 16:43:04 +02:00 |
|
Bartłomiej Dach
|
f564ed589f
|
Alter sequential hotkey style to always use visible index
Previous behaviour was once mentioned off-hand as unintuitive.
|
2022-06-21 15:22:18 +02:00 |
|
Bartłomiej Dach
|
a9f6eb0293
|
Add test coverage for new intended behaviour of sequential hotkey style
|
2022-06-21 15:18:37 +02:00 |
|
Bartłomiej Dach
|
9e5cc89edb
|
Fix classic hotkeys toggling filtered mods
|
2022-06-21 15:01:33 +02:00 |
|
Bartłomiej Dach
|
a996325e19
|
Add test coverage for filter handling in classic style
|
2022-06-21 15:00:39 +02:00 |
|
Bartłomiej Dach
|
da1814e7c3
|
Restructure everything to fix free mod overlay issue
|
2022-06-21 14:48:41 +02:00 |
|
Bartłomiej Dach
|
7b7b8c1892
|
Implement behaviour for classic selection style
|
2022-06-21 14:24:30 +02:00 |
|
Bartłomiej Dach
|
234120ff43
|
Forward entire event to IModHotkeyHandler
Required for shift handling in the classic implementation.
|
2022-06-21 13:37:17 +02:00 |
|
Bartłomiej Dach
|
143c8e8da6
|
Add test scene for desired classic selection behaviour
|
2022-06-21 13:35:00 +02:00 |
|
Bartłomiej Dach
|
658f5341c7
|
Set up flow for switching between hotkey styles
|
2022-06-21 13:34:58 +02:00 |
|
Bartłomiej Dach
|
5abd8a07d2
|
Add setting for changing mod select hotkey style
|
2022-06-21 13:33:17 +02:00 |
|
Dan Balasescu
|
816fd338cb
|
Fix typo
|
2022-06-21 19:57:27 +09:00 |
|