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Fix metronome arm being stuck white when paused 'close enough' to center
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@ -276,6 +276,7 @@ namespace osu.Game.Screens.Edit.Timing
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if (Precision.AlmostEquals(swing.Rotation, 0, 1))
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{
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swing.RotateTo(0, 60, Easing.OutQuint);
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stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint);
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sampleLatch?.Play();
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return;
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}
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