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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

improved UI of maintenance section in settings

This commit is contained in:
Supersonicboss1 2022-06-21 23:00:03 +01:00
parent 26541ad350
commit e4931f977c
5 changed files with 170 additions and 76 deletions

View File

@ -9,31 +9,25 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class GeneralSettings : SettingsSubsection
public class BeatmapSettings : SettingsSubsection
{
protected override LocalisableString Header => "General";
protected override LocalisableString Header => "Beatmaps";
private SettingsButton importBeatmapsButton;
private SettingsButton importScoresButton;
private SettingsButton importSkinsButton;
private SettingsButton importCollectionsButton;
private SettingsButton deleteBeatmapsButton;
private SettingsButton deleteBeatmapVideosButton;
private SettingsButton deleteScoresButton;
private SettingsButton deleteSkinsButton;
private SettingsButton restoreButton;
private SettingsButton undeleteButton;
private SettingsButton deleteBeatmapVideosButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay)
private void load(BeatmapManager beatmaps, ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
@ -46,6 +40,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
}
});
Add(importScoresButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportScoresFromStable,
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteBeatmapsButton = new DangerousSettingsButton
@ -74,19 +77,6 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importScoresButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportScoresFromStable,
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllScores,
@ -99,58 +89,6 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}));
}
});
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importSkinsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportSkinsFromStable,
Action = () =>
{
importSkinsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
}
});
}
Add(deleteSkinsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllSkins,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteSkinsButton.Enabled.Value = false;
Task.Run(() => skins.Delete()).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
}));
}
});
if (collectionManager != null)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importCollectionsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportCollectionsFromStable,
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
});
}
Add(new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllCollections,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll));
}
});
}
AddRange(new Drawable[]
{
restoreButton = new SettingsButton

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@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class CollectionsSettings : SettingsSubsection
{
protected override LocalisableString Header => "Collections";
private SettingsButton importCollectionsButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load([CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay)
{
if (collectionManager != null)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importCollectionsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportCollectionsFromStable,
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
});
}
Add(new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllCollections,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll));
}
});
}
}
}
}

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Scoring;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class ScoreSettings : SettingsSubsection
{
protected override LocalisableString Header => "Scores";
private SettingsButton importScoresButton;
private SettingsButton deleteScoresButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(ScoreManager scores, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importScoresButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportScoresFromStable,
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllScores,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
}
}
}

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class SkinSettings : SettingsSubsection
{
protected override LocalisableString Header => "Skins";
private SettingsButton importSkinsButton;
private SettingsButton deleteSkinsButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(SkinManager skins, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importSkinsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportSkinsFromStable,
Action = () =>
{
importSkinsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
}
});
}
Add(deleteSkinsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllSkins,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteSkinsButton.Enabled.Value = false;
Task.Run(() => skins.Delete()).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
}));
}
});
}
}
}

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@ -24,7 +24,10 @@ namespace osu.Game.Overlays.Settings.Sections
{
Children = new Drawable[]
{
new GeneralSettings()
new BeatmapSettings(),
new SkinSettings(),
new CollectionsSettings(),
new ScoreSettings()
};
}
}