Bartłomiej Dach
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4777b1be81
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Fix fade not applying to tails sometimes
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2020-11-13 20:52:15 +01:00 |
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Bartłomiej Dach
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55a91dbbe0
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Add fading on hit state change
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2020-11-13 20:52:15 +01:00 |
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Bartłomiej Dach
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2ccc81ccc0
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Add test case for fading hold note
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2020-11-13 20:52:15 +01:00 |
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Bartłomiej Dach
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2f33aeac9f
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Move drawable instatiation to [SetUp]
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2020-11-13 20:52:15 +01:00 |
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Bartłomiej Dach
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7a89e58483
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Disable pressed/released action logic when rewinding
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2020-11-13 20:49:06 +01:00 |
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Bartłomiej Dach
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e6300f25d4
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Merge branch 'master' into add-always-play-combo-break-setting
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2020-11-13 20:25:55 +01:00 |
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Bartłomiej Dach
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fc7b0cdced
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Merge pull request #10812 from nbvdkamp/allow-reversing-spinners
Allow spinners to be reversed
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2020-11-13 20:25:21 +01:00 |
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Bartłomiej Dach
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3985fb1fa7
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Merge branch 'master' into allow-reversing-spinners
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2020-11-13 19:48:40 +01:00 |
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Bartłomiej Dach
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266d189347
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Merge pull request #10820 from peppy/fix-perform-from-menu-overlay-hiding
Fix perform from menu not hiding overlays if already on target screen
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2020-11-13 19:47:13 +01:00 |
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Bartłomiej Dach
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403415147d
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Merge branch 'master' into fix-perform-from-menu-overlay-hiding
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2020-11-13 19:11:53 +01:00 |
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Dean Herbert
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e5daac41be
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Merge pull request #10827 from smoogipoo/fix-broken-test
Fix broken fail judgement test
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2020-11-14 02:25:57 +09:00 |
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smoogipoo
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b4470b0152
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Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield
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2020-11-14 01:50:13 +09:00 |
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smoogipoo
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b4d4f5456c
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Fix broken fail judgement test
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2020-11-14 01:49:48 +09:00 |
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smoogipoo
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21b015d63a
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Remove explicit public
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2020-11-14 01:06:38 +09:00 |
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smoogipoo
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5b60f32c7f
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Move implementation into OsuPlayfield
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2020-11-14 01:03:23 +09:00 |
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smoogipoo
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5cbf6252b7
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Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
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2020-11-14 01:03:11 +09:00 |
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smoogipoo
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c71b237c4f
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Merge all pooling support into Playfield
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2020-11-14 00:59:08 +09:00 |
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smoogipoo
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36f1833f6e
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Move hitobject pooling to Playfield
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2020-11-14 00:41:18 +09:00 |
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smoogipoo
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d347493ba3
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Merge branch 'master' into osu-hitobject-pooling
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2020-11-13 23:13:09 +09:00 |
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smoogipoo
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9792d1fc73
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Fix slider tests
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2020-11-13 23:08:39 +09:00 |
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smoogipoo
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1e05fd48e2
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Fix hidden mod crash
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2020-11-13 23:08:27 +09:00 |
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Dean Herbert
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f093acc9d5
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Merge pull request #10823 from smoogipoo/pooling-editor-support
Add pooling support to the editor
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2020-11-13 19:58:46 +09:00 |
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smoogipoo
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d83b479c81
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Internalise lifetime extensions and events too
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2020-11-13 19:21:45 +09:00 |
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smoogipoo
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4a4219fd11
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Add region
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2020-11-13 19:21:45 +09:00 |
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smoogipoo
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92189e35cc
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Make playfield KeepAlive methods internal
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2020-11-13 19:21:45 +09:00 |
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kamp
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742a140462
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Merge branch 'master' into allow-reversing-spinners
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2020-11-13 11:08:56 +01:00 |
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smoogipoo
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feabca860b
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Fix sample playback test
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2020-11-13 18:35:33 +09:00 |
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smoogipoo
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832d52a056
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Fix hitobject sample tests
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2020-11-13 18:19:07 +09:00 |
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smoogipoo
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cdbedbb8a4
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Merge branch 'osu-editor-pooling' into osu-hitobject-pooling
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2020-11-13 18:07:05 +09:00 |
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smoogipoo
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864e4006b9
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Fix timeline test
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2020-11-13 17:51:01 +09:00 |
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Dean Herbert
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7ce188522e
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Merge branch 'master' into osu-hitobject-pooling
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2020-11-13 17:34:35 +09:00 |
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Dean Herbert
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df7032bc6c
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Merge pull request #10803 from smoogipoo/nested-hitobject-pooling
Add nested hitobject pooling
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2020-11-13 17:34:10 +09:00 |
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smoogipoo
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f7f70d41df
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Add osu! editor pooling support
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2020-11-13 17:28:26 +09:00 |
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smoogipoo
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3c91626132
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Merge branch 'pooling-editor-support' into osu-editor-pooling
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2020-11-13 17:27:00 +09:00 |
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smoogipoo
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688a442fb3
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Add missing dictionary
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2020-11-13 17:26:46 +09:00 |
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smoogipoo
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942ecde0e1
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Merge branch 'master' into pooling-editor-support
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2020-11-13 17:23:35 +09:00 |
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smoogipoo
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0219aff7bc
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Add timeline visible range adjustment
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2020-11-13 17:10:29 +09:00 |
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Dean Herbert
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8268b33392
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Merge pull request #10822 from peppy/update-framework
Update framework
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2020-11-13 17:10:07 +09:00 |
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smoogipoo
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3957697c48
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Add pooling support to the editor
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2020-11-13 17:08:20 +09:00 |
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smoogipoo
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4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
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Dean Herbert
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06fd0d08d1
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Merge branch 'master' into nested-hitobject-pooling
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2020-11-13 16:53:20 +09:00 |
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Dean Herbert
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8b2f7434a6
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Merge pull request #10797 from smoogipoo/hitobject-pooling-base
Implement top-level hitobject pooling
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2020-11-13 16:52:06 +09:00 |
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Dean Herbert
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a9fc7572ed
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Update framework
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2020-11-13 15:33:27 +09:00 |
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smoogipoo
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beb6bbd2a1
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Implement now abstract method
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2020-11-13 14:58:32 +09:00 |
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smoogipoo
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7085b25898
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Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling
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2020-11-13 14:57:59 +09:00 |
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smoogipoo
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4236dd826d
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Improve documentation and make abstract again
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2020-11-13 14:57:09 +09:00 |
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smoogipoo
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a07d4a7915
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Remove unnecessary dictionary for now
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2020-11-13 14:42:41 +09:00 |
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smoogipoo
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35329aa976
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Reduce the number of state updates
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2020-11-13 14:33:23 +09:00 |
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Dean Herbert
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0985cb3327
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Fix perform from menu not hiding overlays if already on target screen
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2020-11-13 14:08:08 +09:00 |
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Dean Herbert
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a2c81a3a52
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Add back setting to toggle "always play first combo break"
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2020-11-13 13:42:00 +09:00 |
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