Dean Herbert
08a45e9fc2
Remove dead code
2021-05-05 16:26:41 +09:00
Dean Herbert
19ffcd00c2
Initialise warning text flow lazily as most items will not use it
2021-05-05 16:26:41 +09:00
Dean Herbert
1288f69fad
Rename to WarningText
2021-05-05 16:16:49 +09:00
Joseph Madamba
23b9d8c260
Fix alpha not being zero when string is set to empty and use inequality on supporter condition
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-04 14:02:12 -07:00
Joseph Madamba
a584213002
Use vertical padding instead of relative height for default button
2021-05-04 09:32:38 -07:00
Joseph Madamba
acc9258eb2
Implement notes for settings
2021-05-04 01:15:59 -07:00
smoogipoo
8293b06c0a
Remove obsolete code
2021-04-09 13:56:58 +09:00
Dean Herbert
e7707eee94
Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing
2021-03-12 15:23:11 +09:00
Bartłomiej Dach
3b125a26a8
Add test coverage
2021-03-02 19:21:03 +01:00
Bartłomiej Dach
40a28367c6
Fix restore-to-default buttons never showing if initially hidden
2021-03-02 18:50:33 +01:00
Bartłomiej Dach
52e81385a6
Fix restore default button mutating transforms during load
2021-02-27 11:39:18 +01:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
Dean Herbert
9fb41dc0b6
Move property to a better place in the class
2021-02-11 16:41:21 +09:00
Dean Herbert
dddd776802
Add the ability for settings items to have tooltips
2021-02-11 16:38:17 +09:00
Dean Herbert
e64cee10b8
Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:07:31 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
3a3df06e0b
Fix some pieces of SettingsItem getting dimmed twice when disabled
2020-03-23 13:11:40 +09:00
Revel
a86fb2113e
fix tooltip capitalization
2020-01-14 14:26:54 -05:00
Joehu
820f9f2273
Fix default button absorbing drag scroll on settings
2020-01-10 20:16:46 -08:00
Dean Herbert
822903d5db
Update song select statistics when mod changes settings
2019-12-20 18:01:35 +09:00
Dean Herbert
656c584503
Update RestoreDefaultValueButton when default value changes
2019-12-20 13:59:01 +09:00
Dean Herbert
901eb5d996
Fix incorrect trigger logic
2019-12-06 18:03:50 +09:00
Dean Herbert
9de032e35f
Fix SettingsItem bindable logic
2019-12-06 17:10:06 +09:00
Andrei Zavatski
7d8252183e
CI fix
2019-11-20 19:42:57 +03:00
Andrei Zavatski
e820ddd3e8
Implement settings keywords
2019-11-20 19:27:34 +03:00
Roman Kapustin
0c95dff3d6
Make FlowContainer insertion cleaner
2019-07-01 18:41:08 +03:00
Dean Herbert
6823ba1ab0
Unbind from previous bindable when rebinding a SettingsItem
2019-06-18 14:24:44 +09:00
Dean Herbert
7553e2da25
Fix incorrect DI reference and update naming of SettingsOverlay classes
2019-05-14 10:45:05 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
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Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
1025c51e0d
Allow filtering settings matching based on dropdown content
2019-01-23 17:30:05 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
Shane Woolcock
e0c52c69cf
Prevent revert-to-default OnHover from hiding visual settings at beatmap load
2018-02-06 22:31:30 +10:30
Dean Herbert
39160d895c
Update design of "revert to default" button
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Also fixes some inconsistencies in padding
2018-02-02 15:18:39 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
TocoToucan
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
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This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00
smoogipoo
04b271cce9
Migrate osu.Game project to VS2017 project structure
2017-10-30 22:24:11 +09:00