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mirror of https://github.com/ppy/osu.git synced 2025-03-06 14:37:21 +08:00

3421 Commits

Author SHA1 Message Date
HiddenNode
ed86255e2b Use UprightUnscaledContainer instead of KeepUprightAndUnscaled 2022-08-07 13:20:22 +01:00
BlauFx
bb344e064f
Add xml docs 2022-08-07 13:31:26 +02:00
BlauFx
09230304a4
Improve implementation 2022-08-07 13:20:29 +02:00
Ryuki
b2557a8d2d
Refactor KPS
- Remove '#nullable disable' in KeysPerSecondCalculator and
  KeysPerSecondCounter
- Remove KeysPerSecondCalculator IDisposable implementation
- Make KeysPerSecondCalculator static instance initialized once by
  KeysPerSecondCounters
- Auto transfer dependencies from KeysPerSecondCounter to
  KeysPerSecondCalculator using Resolved properties
- Add internal reset logic to KeysPerSecondCalculator and make it
  independent from Player
- Use GameplayClock.TrueGameplayRate to get real-time rate. If 0 then it
  defaults to the last non 0 rate if no such mod is enabled
2022-08-07 00:53:00 +02:00
BlauFx
bd43a9e96e
Add missing type specification 2022-08-06 18:49:07 +02:00
BlauFx
fa6d55b5b5
Remove redundant lambda signature parentheses 2022-08-06 18:47:11 +02:00
BlauFx
0d418559bc
Skip song intro only in case of a quick restart 2022-08-06 17:02:45 +02:00
BlauFx
e411a2d187
Revert reduced wait time commit 2022-08-06 15:12:36 +02:00
BlauFx
445f921756
Move IsSkippable event into load method 2022-08-05 23:21:03 +02:00
BlauFx
d8d7423698
Reduce "wait time" in case restarting the map 2022-08-05 23:04:43 +02:00
BlauFx
99e07aa09a
Skip intro if the map gets restarted 2022-08-05 23:01:52 +02:00
BlauFx
6717f0606c
Add property to SkipOverlay 2022-08-05 23:00:37 +02:00
Ryuki
0886137e39
Prevent KeysPerSecondCounter from NRE when no instance is initialized 2022-08-05 21:03:00 +02:00
HiddenNode
b46bc5d65b Remove empty line 2022-08-05 14:57:33 +01:00
Ryuki
24c29b7e2f
Do not add KPS calculation when gameplay rate is 0 2022-08-05 15:51:07 +02:00
HiddenNode
0243f8d6ac Clean up 2022-08-05 14:28:15 +01:00
HiddenNode
12ef99a1a1 Fix text position 2022-08-05 12:56:08 +01:00
Ryuki
42d1bdfc95
Move KPS calculation to a standalone class 2022-08-05 04:17:01 +02:00
Salman Ahmed
7c45c571a0
Merge branch 'master' into more-beat-sync-dependence 2022-08-03 20:22:42 +03:00
Dean Herbert
6ad6561e1c Fix LegacySongProgress incorrectly blocking mouse input from gameplay
Closes #19555.
2022-08-03 17:42:29 +09:00
HiddenNode
bc21a2ed56 Remove unnecessary using directive 2022-08-02 17:41:17 +01:00
HiddenNode
78a98cdb9c Prevent TextSprites inside SongProgressInfo from being stretched or flipped 2022-08-02 17:37:31 +01:00
Dean Herbert
cc4cde2c79 Improve IBeatSyncProvider interface and reduce beatmap track dependence 2022-08-02 17:59:18 +09:00
HiddenNode
df85bd74d7 Keep TextSprites in SongProgressInfo upright 2022-08-01 21:46:37 +01:00
Dean Herbert
5b98a73edc Apply nullability to SkinComponentToolbox and split out reflection method to get all skinnable components 2022-08-01 14:04:08 +09:00
Ryuki
89855cc1d6
Change KPS Counter implementation base and add better replay integration
The counter implementaiton is now list based, and will not invalidate
previous hits by removing them but by testing if they are within the 1
second span, allowing better integration with replays and spectators.
2022-07-31 01:29:57 +02:00
Susko3
38a8b9cf0a Add battery info for desktop platforms 2022-07-30 14:26:19 +02:00
Salman Ahmed
3bc1774c87
Merge branch 'master' into pie-chart-progress 2022-07-29 16:54:59 +03:00
Salman Ahmed
905bbdc8ee Remove caching of GameplayClockContainer in favour of GameplayClock
Also fixes `SongProgress` being displayed in skin editor on non-gameplay
screens, due to `GameplayClock` not marked as a required dependency.
2022-07-29 16:45:29 +03:00
Salman Ahmed
3f72e76348 Expose StartTime from gameplay clock 2022-07-29 16:18:05 +03:00
Ryuki
b2e7da5aa0
Add basic Queue based implementation of KPS 2022-07-28 18:37:12 +02:00
Dean Herbert
3005ff1b9f Merge branch 'master' into pie-chart-progress 2022-07-28 22:19:27 +09:00
Dan Balasescu
ce694123eb Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
Dean Herbert
86c2b7e449 Apply nullability to DefaultSongProgress and clean up more stuff 2022-07-28 18:37:17 +09:00
Dean Herbert
ea027eda46 Move initial show to base implementation and add transition for legacy version 2022-07-28 18:29:49 +09:00
Dean Herbert
d5e5761892 Fix DefaultSongProgress graph not resetting if time is in intro 2022-07-28 18:25:24 +09:00
Dean Herbert
7108553883 Tidy up various things everywhere 2022-07-28 18:25:14 +09:00
Nitrous
0d36907cad
apply code quality fixes 2022-07-28 15:30:45 +08:00
Nitrous
bca3994d91
set FirstHitTime and LastHitTime once 2022-07-28 15:25:12 +08:00
Nitrous
db62d4be3a
apply suggestions
- refactor `SongProgress`
- make`UpdateProgress` more readable
- enable NRT on new classes
- refactor `TestSceneSongProgress` to use `GameplayClockContainer`
2022-07-28 15:15:41 +08:00
Nitrous
9088caa377
move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
Nitrous
45c11f2b7b
account for gameplay start time 2022-07-28 08:01:38 +08:00
Nitrous
37e642b0bd
make SongProgress abstract
- move unrelated logic to `DefaultSongProgress`
- make `LegacySongProgress` inherit `SongProgress`
2022-07-27 15:19:21 +08:00
Salman Ahmed
fa9daa6899 Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
Salman Ahmed
ad09e728fd Move Passed assignment inside FailScore 2022-07-21 08:12:06 +03:00
Salman Ahmed
0f0b19da4a Populate score with remaining "miss" statistics on fail/exit 2022-07-21 06:01:36 +03:00
Bartłomiej Dach
6f37487528
Replace calls to defective Humanizer methods with correct version 2022-07-18 22:34:58 +02:00
Salman Ahmed
e6236ba088 Update save score button to check availability after import
Previously was relying on whether `SaveReplay` returns null, but since
I've changed it to use the standard "prepare score for import" path, the
button has to check for local availability after import since that path
doesn't return null on fail.
2022-07-15 23:39:52 +03:00
Salman Ahmed
6285442b7d Fix failed scores not prepared before import 2022-07-15 22:57:12 +03:00
Dean Herbert
2beed6d7b7 Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00