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mirror of https://github.com/ppy/osu.git synced 2024-11-11 23:47:24 +08:00
osu-lazer/osu.Game/Screens/Play
2022-07-28 18:29:49 +09:00
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Break Automated #nullable processing 2022-06-17 16:37:17 +09:00
HUD Move initial show to base implementation and add transition for legacy version 2022-07-28 18:29:49 +09:00
PlayerSettings Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapMetadataDisplay.cs Fix player loader not accepting star difficulty updates after display 2022-07-02 09:17:38 +03:00
BreakOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BreakTracker.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ComboEffects.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DimmableStoryboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EpilepsyWarning.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FailAnimation.cs Update parameter discards 2022-06-24 21:26:19 +09:00
FailOverlay.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
GameplayClock.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayClockContainer.cs Add logging of GameplayClockContainer seeks 2022-06-28 15:23:29 +09:00
GameplayMenuOverlay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HotkeyRetryOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HUDOverlay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ILocalUserPlayInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterAction.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterDisplay.cs Update parameter discards 2022-06-24 21:26:19 +09:00
KeyCounterKeyboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterMouse.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounterState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MasterGameplayClockContainer.cs Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
PauseOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Player.cs Move Passed assignment inside FailScore 2022-07-21 08:12:06 +03:00
PlayerConfiguration.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ReplayPlayer.cs Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00
ReplayPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ResumeOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RoomSubmittingPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SaveFailedScoreButton.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
ScreenSuspensionHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWithBeatmapBackground.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SkipOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SoloPlayer.cs Send beatmap has to server on solo score request 2022-07-02 12:16:17 +09:00
SoloSpectator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SoloSpectatorPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpectatorPlayer.cs Use WaitingOnFrames instead 2022-06-21 12:23:43 +09:00
SpectatorPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpectatorResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SquareGraph.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SubmittingPlayer.cs Remove mention of autoplay mod for now 2022-07-13 22:37:20 +09:00