..
Break
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HUD
apply suggestions
2022-07-28 15:15:41 +08:00
PlayerSettings
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BeatmapMetadataDisplay.cs
Fix player loader not accepting star difficulty updates after display
2022-07-02 09:17:38 +03:00
BreakOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BreakTracker.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ComboEffects.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
DimmableStoryboard.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
EpilepsyWarning.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
FailAnimation.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
FailOverlay.cs
Update save score button to check availability after import
2022-07-15 23:39:52 +03:00
GameplayClock.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
GameplayClockContainer.cs
Add logging of GameplayClockContainer
seeks
2022-06-28 15:23:29 +09:00
GameplayMenuOverlay.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
GameplayState.cs
Fix TestSceneReplayRecorder
not using score provided by gameplay state
2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HotkeyRetryOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HUDOverlay.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
ILocalUserPlayInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounter.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounterAction.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounterDisplay.cs
Update parameter discards
2022-06-24 21:26:19 +09:00
KeyCounterKeyboard.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounterMouse.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounterState.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
MasterGameplayClockContainer.cs
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
PauseOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Player.cs
Move Passed
assignment inside FailScore
2022-07-21 08:12:06 +03:00
PlayerConfiguration.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
PlayerLoader.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ReplayPlayer.cs
Allow failed scores to fail in replay playback
2022-07-15 20:45:48 +09:00
ReplayPlayerLoader.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ResumeOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
RoomSubmittingPlayer.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SaveFailedScoreButton.cs
Update save score button to check availability after import
2022-07-15 23:39:52 +03:00
ScreenSuspensionHandler.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ScreenWithBeatmapBackground.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SkipOverlay.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SoloPlayer.cs
Send beatmap has to server on solo score request
2022-07-02 12:16:17 +09:00
SoloSpectator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SoloSpectatorPlayer.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SpectatorPlayer.cs
Use WaitingOnFrames instead
2022-06-21 12:23:43 +09:00
SpectatorPlayerLoader.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SpectatorResultsScreen.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SquareGraph.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SubmittingPlayer.cs
Remove mention of autoplay mod for now
2022-07-13 22:37:20 +09:00