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Commit Graph

50764 Commits

Author SHA1 Message Date
Salman Ahmed
fcb48c69cf Calculate sample playback position using screen-space drawable rectangles 2022-04-18 07:57:31 +03:00
Dean Herbert
90093c1d9d Combine private skin variable into exposed one 2022-04-18 13:32:37 +09:00
Salman Ahmed
2cb217e06c Fix editor legacy beatmap skins not receiving transformer 2022-04-18 06:59:58 +03:00
Salman Ahmed
80cce7c3cb Add failing test case 2022-04-18 06:59:58 +03:00
Salman Ahmed
338d94626e Expose underlying skin of EditorBeatmapSkin 2022-04-18 06:44:39 +03:00
Bartłomiej Dach
0d5ce336f4
Hide mod customisation toggle if customisation not permitted 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
881df7663d
Fix filter not taking effect if applied before panel load completion 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
8af865a1c5
Fix incompatibility panel using reference equality 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
ffb5c1e86c
Tweak colours on incompatibility displaying mod panel 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
4b6d42c7e8
Add assertion covering free mod selection mod validity filter 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
9942b0a946
Add test scene for free mod select screen 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract 2022-04-17 23:28:51 +02:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game 2022-04-17 23:28:51 +02:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay 2022-04-17 23:28:51 +02:00
Dean Herbert
f37444938f Update squirrel to latest version
Includes disk space checks and better erroring.
2022-04-18 02:05:15 +09:00
Dean Herbert
0e7c3e2322
Merge pull request #17785 from smoogipoo/zh-hant
Use zh-Hant instead of zh-TW
2022-04-17 15:34:01 +09:00
Dean Herbert
a3cc07ff3f Update resources 2022-04-17 15:08:15 +09:00
Dean Herbert
7781a4250e Merge branch 'master' into zh-hant 2022-04-17 15:08:10 +09:00
Dean Herbert
399d8eac36 Update LocalisationAnalyser with dotnet 6 compatibility changes 2022-04-17 14:44:28 +09:00
Jai Sharma
47c8b8010f Use semibold font weight for ChannelListItemFlow label 2022-04-16 23:03:03 +01:00
Jai Sharma
2f41cddb00 Remove redundant Expire call 2022-04-16 23:03:03 +01:00
Jai Sharma
36aea9009e Move ChannelList scrollbar to the right 2022-04-16 23:03:03 +01:00
Jai Sharma
4a0c5a0781 Remove hover override for ChannelListScrollContainer 2022-04-16 23:02:54 +01:00
Bartłomiej Dach
464b9dca3f
Merge pull request #17817 from peppy/fix-popup-dialog-handling-exit-sequence
Fix run-from-menu operations not working correctly when initiated from inside multiplayer
2022-04-16 19:22:13 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence 2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9 Add newline for base class call 2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e Code quality fixes 2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dean Herbert
987e931baa
Merge pull request #17829 from nekodex/sfx-tweaks
UI SFX Tweaks
2022-04-15 22:08:43 +09:00
Dean Herbert
fe5e9ba672
Merge branch 'master' into sfx-tweaks 2022-04-15 21:47:48 +09:00
Dan Balasescu
9a90c50cbb
Merge pull request #17828 from peppy/update-framework
Update framework
2022-04-15 21:46:13 +09:00
Dean Herbert
ceb5b4f9b4 Update resources 2022-04-15 20:46:49 +09:00
Jamie Taylor
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample 2022-04-15 20:38:47 +09:00
Jamie Taylor
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample 2022-04-15 20:38:30 +09:00
Dean Herbert
a7b04a8c19 Update framework 2022-04-15 19:59:38 +09:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
423fae52f7 Add back base.IsPresent call 2022-04-15 10:19:36 +09:00
Dean Herbert
6081c29ae1 Remove ununsed using statement 2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e Fix test matching conditions 2022-04-15 01:41:55 +09:00
Dean Herbert
c57a918bbb Mark settings elements as matching filter by default to handle cases where no filtering is provided 2022-04-14 23:02:00 +09:00
Dean Herbert
1e977ffeef
Merge pull request #17822 from frenzibyte/settings-inactive-dim
Add background dim effect to inactive settings sections
2022-04-14 22:23:44 +09:00
Salman Ahmed
da098d071f
Merge branch 'master' into settings-inactive-dim 2022-04-14 15:52:51 +03:00
Dean Herbert
0099af87ff
Merge pull request #17820 from frenzibyte/hold-delay-keyword
Add keyword "delay" to hold-to-confirm activation time setting
2022-04-14 21:49:04 +09:00
Salman Ahmed
4b241874c3
Merge branch 'master' into hold-delay-keyword 2022-04-14 15:25:22 +03:00
Dean Herbert
03d0b4d951
Merge branch 'master' into settings-inactive-dim 2022-04-14 21:23:20 +09:00
Dean Herbert
b088959045 Reduce settings fade in duration to higher alpha/colour cross-talk 2022-04-14 21:17:06 +09:00
Dean Herbert
9240148c8e Avoid initial fade of dim layer 2022-04-14 21:16:54 +09:00
Dean Herbert
f19208a245 Move dim layer to top and only apply dimming at one location 2022-04-14 21:04:52 +09:00
Dean Herbert
316c0845ec Fix current section not being correct after early search 2022-04-14 20:36:49 +09:00