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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-26 04:29:54 +08:00
Code
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31,713
Commits
4
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797
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072aab90ab2c4f2c19a6005ceb6a3e9ef4f169df
Commit Graph
3152 Commits
Merge branch 'master' into fix-music-controller-regressed
Dean Herbert
·
2020-09-08 18:26:15 +09:00
072aab90ab
Merge branch 'master' into update-dcc-exclusions
Dean Herbert
·
2020-09-07 18:01:44 +09:00
4680728b9c
Merge branch 'master' into gameplay-disable-overlays
Dan Balasescu
·
2020-09-07 15:34:02 +09:00
476c325626
Simplify overly verbose step names
Bartłomiej Dach
·
2020-09-06 18:25:47 +02:00
8b1151284c
Use legible tuple member name
Bartłomiej Dach
·
2020-09-06 18:25:47 +02:00
e37a3a84fd
Update class exclusion for dynamic compilation
smoogipoo
·
2020-09-04 20:41:08 +09:00
1143d5d992
Remove now-redundant test case
Salman Ahmed
·
2020-09-04 10:24:54 +03:00
0500f24a1d
Add test cases ensuring music actions are handled from a game instance
Salman Ahmed
·
2020-09-04 10:24:54 +03:00
314031d56d
Expose the global binding container to OsuGameTestScene
Salman Ahmed
·
2020-09-04 10:24:54 +03:00
4d9a06bde9
Fix global mods being retained by rooms
smoogipoo
·
2020-09-04 15:20:55 +09:00
4399f5976c
Fix merge conflicts.
Lucas A
·
2020-09-03 21:56:47 +02:00
82e314da59
Merge branch 'master' into update-icons
Dan Balasescu
·
2020-09-03 20:19:51 +09:00
4d9a5f7ba8
Merge branch 'master' into timeshift-leaderboard-topscore
Dean Herbert
·
2020-09-03 18:11:04 +09:00
7a0c1411b6
Move header setting to FullscreenOverlay
Dean Herbert
·
2020-09-03 16:34:58 +09:00
7bcbac6f45
Merge branch 'master' into game-overlay-activation-mode
Dan Balasescu
·
2020-09-03 13:34:22 +09:00
84b3604192
Merge branch 'master' into beatmap-track-rework
Dan Balasescu
·
2020-09-01 16:06:38 +09:00
f08e7828da
Move UserTopScoreContainer into base leaderboard
smoogipoo
·
2020-08-31 19:54:22 +09:00
ed74c39b55
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
Lucas A
·
2020-08-31 11:26:55 +02:00
dd093f44d8
Hide misses from timing distribution graph
Dean Herbert
·
2020-08-31 14:15:47 +09:00
abdb991923
Use Single() instead of First() where applicable
Bartłomiej Dach
·
2020-08-29 20:23:22 +02:00
13df0783fe
Fix typo in test name
Bartłomiej Dach
·
2020-08-29 20:13:03 +02:00
e0eece11b1
Make game bindable immutable.
Lucas A
·
2020-08-29 19:34:53 +02:00
ad223bc460
Add failing replay download button test
Joehu
·
2020-08-29 09:30:56 -07:00
69fae0f412
Simplify/rename SimpleStatisticRow mess
Bartłomiej Dach
·
2020-08-27 20:37:10 +02:00
ea1f07e311
Rename {-> Drawable}SimpleStatisticRow
Bartłomiej Dach
·
2020-08-26 19:25:59 +02:00
f5e52c80b4
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-26 23:20:56 +09:00
b51db90147
Add component for displaying simple statistics on result screen
Bartłomiej Dach
·
2020-08-25 22:51:40 +02:00
f09f882cc7
Add coverage for empty metrics case
Bartłomiej Dach
·
2020-08-24 20:47:29 +02:00
dbf90551d6
Add failing test case
Bartłomiej Dach
·
2020-08-24 20:40:45 +02:00
50d5b020b7
Adjust key binding panel tests to not rely on row indices
Bartłomiej Dach
·
2020-08-21 23:37:54 +02:00
809a61afcb
Fix storyboard test not actually working due to incorrect track referencing
Dean Herbert
·
2020-08-21 18:44:14 +09:00
4239e9f684
Revert some test scene changes to use Beatmap.Track where relevant
Dean Herbert
·
2020-08-21 17:21:08 +09:00
d5cbb589c2
Restore remaining editor components to use Beatmap.Track
Dean Herbert
·
2020-08-21 17:11:29 +09:00
70697cf1a0
Avoid beatmap load call in IntroScreen
Dean Herbert
·
2020-08-21 15:50:14 +09:00
0ae460fb8f
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-21 13:25:04 +09:00
05b402132e
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-21 12:53:09 +09:00
357fb3a10e
Cache local music controller to resolve failure
Bartłomiej Dach
·
2020-08-20 21:03:27 +02:00
dcce7a2130
Add until step to ensure failure
Bartłomiej Dach
·
2020-08-20 21:01:58 +02:00
bd4acdce78
Merge pull request
#9768
from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
Dean Herbert
·
2020-08-20 00:14:48 +09:00
5714c761eb
Remove unnecessary until step
Dean Herbert
·
2020-08-19 19:10:45 +09:00
3e4eae7fe4
Remove unnecessarily exposed visibility state
Dean Herbert
·
2020-08-19 19:09:35 +09:00
06503597e0
Merge branch 'master' into fix-toolbar-visibility
Dean Herbert
·
2020-08-19 19:08:41 +09:00
5737a52fd0
Remove counter sprite attributes for not being of any reasonable use
Salman Ahmed
·
2020-08-19 07:44:45 +03:00
8f1a71c6b1
Fix toolbar not respecting current overlay activation mode.
Lucas A
·
2020-08-18 15:34:56 +02:00
6aa31dffdb
Fix PlayerLoader test failures due to too many steps
Dean Herbert
·
2020-08-18 12:35:23 +09:00
e4303d7943
Remove local reset method in GameplayClockContainer
Dean Herbert
·
2020-08-17 22:36:09 +09:00
93a8bc3d5a
Add explicit LoadTrack method
Dean Herbert
·
2020-08-17 15:38:16 +09:00
d9debef156
Remove setting.
Lucas A
·
2020-08-16 17:18:40 +02:00
589d4eeb52
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-16 22:35:32 +09:00
71f4e753f0
Add failing test case
Bartłomiej Dach
·
2020-08-15 13:06:53 +02:00
c1a9bf507a
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