smallketchup82
060ea1d4fd
Switch from using a constructor argument to using a public field for ShowExtendedTooltip
2024-01-17 14:04:13 -05:00
smallketchup82
9a6541356e
Refactor the extended tooltip variables to be more descriptive
2024-01-17 13:31:23 -05:00
smallketchup82
b6422bc8bd
Apply suggested changes
...
- Change difficultyicon mods parameter docstring to be more professional
- Add a parameter for controlling whether the difficulty statistics show or not. Defaults to false
- Round the BPM in the tooltip to make sure it displays correctly
2024-01-17 09:07:17 -05:00
smallketchup82
d2efa2e56a
peppy said he prefers the version without pipes so ill remove the pipes
2024-01-14 15:47:50 -05:00
smallketchup82
f7c1e66165
Make the difficulty stats change based on the currently applied mods
2023-12-22 17:28:02 -05:00
smallketchup82
3b58f6a7e7
Implement difficulty statistics
2023-12-21 21:07:12 -05:00
Dean Herbert
f09c6b8c1b
Change default values of new object counts to -1
to identify non-processed values
2023-12-19 18:20:02 +09:00
Dean Herbert
bfa90e9dcb
Also populate ObjectCount
s when running a full beatmap process
...
Saves running things twice on an old install
2023-12-18 18:41:41 +09:00
Dean Herbert
dc5c9837ed
Fix StarRatingDisplay
's display width to avoid text making slight autosize changes
2023-12-15 16:00:03 +09:00
Bartłomiej Dach
c0e68df20f
Fix InverseDifficultyRange()
not working correctly in both directions
2023-12-14 20:41:12 +01:00
Bartłomiej Dach
24e31f7d91
Implement inverse of IBeatmapDifficultyInfo.DifficultyRange()
2023-12-14 20:41:12 +01:00
Dan Balasescu
0171078052
Move object counts to BeatmapInfo
2023-12-13 17:33:24 +09:00
Dan Balasescu
767d5c8018
Add object counts to IBeatmapDifficultyInfo
2023-12-09 22:31:51 +09:00
Dean Herbert
1b50d1011a
Move constant local to taiko
2023-12-06 15:59:34 +09:00
Dean Herbert
b5bae566c2
Fix incorrect slider velocity being written on export for osu!taiko beatmaps
2023-12-06 15:59:34 +09:00
Dean Herbert
0af16732b8
Change default slider velocity to 1.4
...
This is the default in osu!stable and plays better than 1.0.
2023-12-06 13:38:46 +09:00
Dean Herbert
8704dc3505
Fix change in filter behaviour
2023-12-05 18:20:27 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering
2023-12-05 15:26:14 +09:00
Bartłomiej Dach
02c794cc1f
Merge pull request #25552 from peppy/fix-r#-inpsections
...
Fix a couple of new r# inspections
2023-11-24 11:04:08 +09:00
Dean Herbert
268b965ee8
Enable NRT on Beatmap
2023-11-23 17:28:16 +09:00
Dean Herbert
a80a5be4ec
Fix a couple of new r# inspections
2023-11-23 17:11:40 +09:00
Dan Balasescu
7bc2d6e6cd
Merge branch 'master' into fix-combo-handling
2023-11-23 16:22:01 +09:00
Dan Balasescu
7998204cfe
Fix combo/combo colouring issues around spinners
2023-11-23 13:54:05 +09:00
Dan Balasescu
cb4568c4a1
Fix first object after break not starting a new combo
2023-11-22 17:22:48 +09:00
Bartłomiej Dach
b6e3e42445
Merge branch 'master' into bspline-sliders
2023-11-20 12:03:29 +09:00
cs
fa976a5aa0
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
cs
54b8244a18
CI Fixup
2023-11-11 15:02:06 +01:00
Thomas Müller-Höhne
926636cc03
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
Dean Herbert
615d8384ab
Refactor everythign back to sanity
2023-11-09 22:31:28 +09:00
Bartłomiej Dach
c58a47760e
Merge pull request #25167 from peppy/fix-circle-radius
...
Fix circle scale not matching stable due to missing multiplier
2023-10-20 20:59:53 +02:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions
and stop applying rounding allowance to catch
...
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Bartłomiej Dach
c89081589c
Fix insufficient leniency when querying sample points
2023-10-20 10:26:16 +02:00
Dean Herbert
040d0970f2
Use DifficultyRange
helper method in one more place
2023-10-18 23:54:18 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide
2023-10-18 19:50:42 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
2781846147
Fix beatmaps with no preview point set getting incorrect default
...
Note that this will require a re-import to fix existing beatmaps
becuse.. it's stored to realm. Probably not worth worrying about for
now.
2023-10-10 19:13:16 +09:00
Dean Herbert
f8455af0d0
Fix double interpolation being applied when applyOffsets=false
2023-10-05 13:20:52 +09:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Dean Herbert
2481c0b64b
Don't show replay import "missing beatmap" notifications during stable import
...
Closes https://github.com/ppy/osu/issues/24926 .
2023-09-27 17:04:43 +09:00
Dean Herbert
d019cb5167
Update in line with framed clock changes
2023-09-22 22:02:18 +09:00
Dean Herbert
6629a47ed3
Fix FramedBeatmapClock
's source not being processed
2023-09-22 16:22:35 +09:00
Dean Herbert
bf08fbe196
Set source directly in FramedBeatmapClock
ctor
...
This isn't required, but avoids creating a temporary `StopwatchClock`
and generally just makes debug easier with less state changes.
2023-09-22 16:22:35 +09:00
Dean Herbert
0200b63fd3
Add note about beatmap offset not being reapplied correctly on ChangeSource
2023-09-22 14:41:07 +09:00
Dean Herbert
a451ab75dd
Remove hopefully-unnecessary workaround
...
It was causing issues with the new implementation.
2023-09-22 14:41:05 +09:00
Dean Herbert
df08c4e1ad
Disable decoupling for OsuGameBase
's beatmap implementation
...
This avoids it ever mutating the underlying track (aka attempting to start
it). Resolves the one caveat mentioned in
aeef92fa710648d4a00edc523e13c17ac6104125.
2023-09-22 12:49:25 +09:00
Dean Herbert
5f634f2812
Remove unnecessary encapsulation workaround
...
The new implementation of `DecouplingClock` will not mutate the
underlying clock in any way (unless attempting to start it when
approaching from a negative time value).
This should be quite safe as a result.
2023-09-22 12:49:25 +09:00
Dean Herbert
21a2e27e5f
Simplify some pieces of FramedBeatmapClock
2023-09-22 12:49:25 +09:00
Dean Herbert
04e6ec8715
Fix interpolation not being applied when applyOffsets
is set
2023-09-22 12:49:25 +09:00
Dean Herbert
117cd74af6
Update usage of DecoupleableInterpolatingFramedClock
in FramedBeatmapClock
2023-09-22 12:49:25 +09:00
Dean Herbert
600651795b
Change FramedBeatmapClock
to always be decoupled
2023-09-22 12:49:25 +09:00