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mirror of https://github.com/ppy/osu.git synced 2024-12-16 19:33:01 +08:00
Commit Graph

582 Commits

Author SHA1 Message Date
Henry Lin
1c6a13fca7 Disallow mistimed event firing 2021-07-20 10:31:19 +08:00
Henry Lin
a387d8df74 Use BeatSyncClock 2021-07-20 10:30:40 +08:00
Henry Lin
fdebe4b94a Code formatting fixes 2021-07-18 22:01:26 +08:00
Dean Herbert
49f0c707f6 Move approach circle hiding within BeginAbsoluteSequence 2021-07-18 22:34:28 +09:00
Dean Herbert
304eac26d3 Merge branch 'master' into osu-target-mod 2021-07-15 16:51:02 +09:00
Dean Herbert
ea87869753 Fix metronome playing during intro time 2021-07-15 16:50:55 +09:00
Dean Herbert
c38590f1ff Use a slightly more appropriate metronome sound 2021-07-15 16:43:24 +09:00
Dean Herbert
e7b78b1ea5 Adjust transform logic to hopefully be a bit easier to parse 2021-07-13 20:26:05 +09:00
Dean Herbert
4314946e10 Reorganise functions to order more logically (hitcircle before slider methods) 2021-07-13 19:37:17 +09:00
Dean Herbert
6b663037e4 Use switch for pattern matching 2021-07-13 19:37:02 +09:00
Dean Herbert
db8ffc6316
Merge branch 'master' into osu-random-mod-improvements 2021-07-13 19:31:37 +09:00
Bartłomiej Dach
63dedb36de Rename variable 2021-07-11 16:49:23 +02:00
Bartłomiej Dach
7aecafeecb Rename constant to reflect its purpose 2021-07-11 16:46:30 +02:00
Henry Lin
c181a724c6 Refactor hit object clamping 2021-07-11 22:01:28 +08:00
Bartłomiej Dach
e10b7867c1 Rewrite method again to hopefully help readability 2021-07-10 12:13:36 +02:00
Dean Herbert
90326f8864 Standardise variables 2021-07-09 13:24:26 +09:00
Dean Herbert
88b00123f6 Use existing reflection methods to avoid manual binding of ExtendedLimits 2021-07-08 17:49:00 +09:00
Dean Herbert
bd7c334588 Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
Dean Herbert
a6e94dd491 Add back extended limits support 2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96 Initial implementation of new flow (only working for approach rate) 2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde Initial storage changes 2021-07-08 14:28:13 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Henry Lin
eecf4af029 Rename getSliderBoundingBox and add comments 2021-07-05 09:16:01 +08:00
Henry Lin
d1862d8cff Rename map to mapRange 2021-07-04 10:01:56 +08:00
Henry Lin
1470bb1563 Use IHidesApproachCircles 2021-07-03 13:02:39 +08:00
Henry Lin
f18c17d1a8
Merge branch 'master' into osu-target-mod 2021-07-03 13:00:52 +08:00
Henry Lin
b0a619bb4c Prevent multiple enumeration in checkForOverlap 2021-07-01 12:49:34 +08:00
Henry Lin
34be437d7a Added definitelyBigger 2021-07-01 12:21:41 +08:00
Henry Lin
58f80abe32 Several requested changes
- Rename `origHitObjects` to `originalHitObjects`
- Use `Value` instead of `GetValueOrDefault()`
- Remove `endObj`
- Added comments
- Rename `closestIdx` to `precedingIndex`
- Changed an `almostEquals` call
2021-07-01 11:57:57 +08:00
Henry Lin
c69455cfd0 Fixed slider bounding box calculation 2021-07-01 11:20:55 +08:00
Henry Lin
7585f1f790 Move special case handling back to moveSliderIntoPlayfield 2021-07-01 11:03:22 +08:00
Henry Lin
6e1839fcf2 Rename shift_object_count to objects_to_shift_before_slider 2021-07-01 11:03:22 +08:00
Henry Lin
328dcb4d6b Use Math.Clamp instead of MathHelper.Clamp 2021-07-01 11:03:22 +08:00
Henry Lin
3c1f0452a2 Refactor and rename getMinSliderMargin to getSliderBoundingBox. 2021-07-01 11:03:22 +08:00
Bartłomiej Dach
913f7602e4 Change seed control type in line with changes 2021-06-30 20:41:08 +02:00
Salman Ahmed
4b56d94a98 Revert accidentally pushed part of change 2021-06-30 10:26:34 +03:00
Salman Ahmed
e3344c33ea Better convey reason of "Spin In" incompatibility with "Hidden" 2021-06-30 09:57:15 +03:00
Henry Lin
3f185a0622 Fixed an exception when clamping large sliders 2021-06-30 10:35:06 +08:00
Salman Ahmed
dbe3150f88 Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
Salman Ahmed
7997d57030 Mention interfaces being "markers" for the time being 2021-06-29 11:25:35 +03:00
Henry Lin
8d1eae7c70 Use IndexInCurrentCombo 2021-06-29 14:25:45 +08:00
Henry Lin
2722565204 Take circle radius into account when clamping to playfield 2021-06-29 13:36:30 +08:00
Henry Lin
0c5777c2c8 Added comments 2021-06-29 12:56:05 +08:00
Henry Lin
d4ff4b26f5 Split part of addHitSamples to a subroutine 2021-06-29 12:49:25 +08:00
Henry Lin
96e09605d8 Osu random mod improvements
- Reduce "jump streams" by increasing maximum jump angle and variance in jump angle
- Reduce weird jumps to sliders by shifting hit circles in front of sliders
2021-06-29 12:33:40 +08:00
Salman Ahmed
69dac018c7 Make OsuModSpinIn as incompatible with other IHidesApproachCircles mods
Respecting the TODO comment above it, mark `OsuModSpinIn` as
incompatible with other `IHidesApproachCircles` mods as well.
2021-06-28 21:20:07 +03:00
Salman Ahmed
baf736026b Mark IHidesApproachCircles mods as incompatible with IRequiresApproachCircles 2021-06-28 21:20:07 +03:00
Salman Ahmed
6a67a6736a Mark IRequireApproachCircles mods as incompatible with IHidesApproachCircles 2021-06-28 21:20:07 +03:00
Salman Ahmed
006cc331c8 Separate IMutateApproachCircles to requiring and hiding 2021-06-28 21:20:07 +03:00
Henry Lin
ea8993d6d6 Use IHasRepeats instead of IHasPathWithRepeats 2021-06-28 11:33:19 +08:00