Tricky to get right and the design isn't final as is anyway, so leaving *something* functioning as a best-effort for now.
Move labelled dropdown from tournament to main game
Replace game-global popover container with screen-local ones
Update framework
Parse partially typed status names in song select filter query
value
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
Fix multiple conversions of a beatmap to taiko ruleset applying speed multiplier multiple times
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
Create a base component to handle gameplay sample triggering
Until now, the taiko speed multiplier was potentially applied more than once if conversion was run multiple times.
osu.Game
Allows it to be used in local case in `LegacyBeatmapEncoder`.
Gray out and stop player instances who quit during multi-spectator sessions
PerformanceTable
TopScoreStatisticsSection
Supersedes #14562 Closes #14541
showPerformancePoints
Fix editor screen test scenes not updated to show their screens
Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
[Test]
CurrentMatch
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