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Commit Graph

1229 Commits

Author SHA1 Message Date
Dean Herbert
0e29d3c4a2 Correctly expire bar lines in osu!taiko and osu!mania 2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
Dean Herbert
bd7c137394 Remap osu!mania dual stage key bindings to be more ergonomic 2020-01-26 18:34:43 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
6dd50572d2 Break mania more 2020-01-21 17:37:43 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-20 17:08:59 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
mcendu
76c70a7622 Move hit target bar height def to defaulthittarget 2020-01-11 21:19:46 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
dfa6575f75 Adjust mania HP increase values 2020-01-07 15:24:33 +09:00
mcendu
a897f497a2
remove LaneGlowPiece and GlowPiece 2020-01-04 18:35:37 +08:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
mcendu
20c5748342 Use hitTarget in place of stageHint 2019-12-29 23:37:28 +08:00
mcendu
51000765dd remove override 2019-12-29 23:29:00 +08:00
mcendu
61fb9f5613 Remove class StageHint and usage 2019-12-29 23:18:50 +08:00
mcendu
cdfbe96e9b Make AccentColour of StageHint virtual 2019-12-29 14:52:51 +08:00
mcendu
5d2b5cc950 correct type of field stageHint 2019-12-28 14:05:46 +08:00
mcendu
bf162f148e Move mania stage hint to its own class 2019-12-28 13:48:10 +08:00
Dean Herbert
3a5015d013
Merge branch 'master' into fix-hold-note-input 2019-12-27 21:48:38 +09:00
Dean Herbert
aa97487f8e
Merge branch 'master' into hp-drain 2019-12-27 14:58:22 +09:00
Dean Herbert
cfa1dfa1a4 Split out into own method 2019-12-27 11:37:05 +09:00
Dean Herbert
5260eb76d0 Merge remote-tracking branch 'upstream/master' into mania-judgement 2019-12-27 11:17:47 +09:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain 2019-12-26 23:51:12 +09:00
Dean Herbert
32843ffef5
Merge branch 'master' into fix-hold-note-input 2019-12-26 23:50:53 +09:00
mcendu
92dd1ade17
Attempt to implement mania-specific sprites 2019-12-26 21:03:21 +08:00
smoogipoo
d45556eb6a Remove whitespace 2019-12-26 17:57:16 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion 2019-12-25 19:52:06 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
smoogipoo
63c96d5a83 Fix tail note not properly capping result 2019-12-23 18:49:08 +09:00
smoogipoo
d6fd1007c4 internal -> public 2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8 Rewrite hold note input handling 2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6 Separate head/tail notes from hold note class 2019-12-23 17:48:57 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
unknown
00ef2bd8d3 remove unused usings 2019-12-22 16:57:07 +08:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00