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mirror of https://github.com/ppy/osu.git synced 2025-03-12 14:17:20 +08:00

24 Commits

Author SHA1 Message Date
Bartłomiej Dach
c82cf40928
Do not give swell ticks any visual representation
Why is this a thing at all? How has it survived this long? I don't know.

As far as I can tell this only manifests on selected beatmaps with "slow
swells" that spend the entire beatmap moving in the background. On other
beatmaps the tick is faded out, probably due to the initial transform
application that normally "works" but fails hard on these slow swells.

Can be seen on https://osu.ppy.sh/beatmapsets/1432454#taiko/2948222.
2025-02-24 15:32:17 +01:00
Bartłomiej Dach
fb80d76b4a
Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
Chandler Stowell
93bd3ce5ae update DrawableHitCircle.ApplyResult to pass this to its callback 2024-01-25 11:25:41 -05:00
Chandler Stowell
d2775680e6 use stack to pass action state when applying hit results
this removes closure allocations
2024-01-24 13:13:45 -05:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Bartłomiej Dach
d823c77a63 Implement swell tick application 2020-12-20 16:26:39 +01:00
ekrctb
c70b13ecc2 Adjust namespace 2020-12-07 12:30:25 +09:00
smoogipoo
c45b5690cf Use new hit results in taiko 2020-09-29 16:33:38 +09:00
Dean Herbert
eb165840cb Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety 2020-04-15 18:03:23 +09:00
Dean Herbert
7fba291134 Change inheritance of taiko hit pieces to better allow for skinning 2020-04-11 13:33:49 +09:00
Dean Herbert
13bb0676b1
Merge branch 'master' into fix-taiko-swell-tick-display 2019-09-02 13:47:04 +09:00
smoogipoo
1df422e591 Hide taiko swell ticks 2019-09-02 13:30:55 +09:00
smoogipoo
5b685c4cd2 Fix swell ticks having non-zero time offsets 2019-09-02 13:25:39 +09:00
iiSaLMaN
0eef398ca7 Remove redundant using directive 2019-08-27 05:19:21 +03:00
iiSaLMaN
cd68d030bd Remove unnecessary UpdateState overrides 2019-08-27 05:04:34 +03:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Ivan Pavluk
2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
412e4ff681 Fix display of swells 2018-08-03 16:49:24 +09:00
smoogipoo
19c541dbf5 Migrate swells to use nested hitobjects for ticks 2018-08-03 16:35:29 +09:00