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Commit Graph

49 Commits

Author SHA1 Message Date
Bartłomiej Dach
a42e75452e
Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
Dan Balasescu
f0da7f016d
Actually use the judgement 2023-10-09 11:49:54 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement 2023-10-09 09:47:00 +09:00
Dan Balasescu
b2d9c95441
Remove HoldNoteTickJudgement 2023-10-09 09:31:45 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
309714081f Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
smoogipoo
b1877b649b Use new hit results in mania 2020-09-29 16:33:38 +09:00
smoogipoo
da07354f05 Fix some judgements potentially giving wrong score 2020-08-18 19:51:16 +09:00
smoogipoo
375dad0878 Increase PERFECT from 320 to 350 score 2020-07-28 17:59:52 +09:00
smoogipoo
4d30761ce3 Fix 1M score being possible with only GREATs in mania 2020-06-22 19:52:23 +09:00
smoogipoo
19eb6fad7f Make hold note ticks affect combo score rather than bonus 2020-06-21 17:42:17 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
smoogipoo
dfa6575f75 Adjust mania HP increase values 2020-01-07 15:24:33 +09:00
smoogipoo
13b9b04bb8 Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
4c5f41e40f Implement hp increase for mania 2019-04-22 17:04:18 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
807794d512 Make Rulesets.Mania use the new judgement result structure 2018-08-02 20:36:54 +09:00
Dean Herbert
c0b65a6a73 Change default IsBonus definition and remove unnecessary overrides 2018-06-29 17:07:08 +09:00
Crusensis
fbc0cd6f5f Split AffectsCombo into IsBonus 2018-06-09 18:14:33 -07:00
smoogipoo
2fc1939d65 Fix hold notes never dying 2018-05-16 19:43:01 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
a0c1662fb7 Move mania's HitWindows to osu.Game 2018-02-02 17:52:55 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
756d7527da Remove NumericAccuracyResult from ManiaJudgement 2017-09-12 22:33:39 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
smoogipooo
9ec6e0b692 Fix hold note ticks changing combo. 2017-05-26 19:56:35 +09:00
smoogipooo
02f582a3f8 Add hold note tick judgement. 2017-05-26 19:29:47 +09:00
smoogipooo
4c67c13410 Add hold note tail judgement. 2017-05-26 19:28:14 +09:00
smoogipooo
43a7923199 Implement base mania judgement score. 2017-05-26 19:22:17 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
Dan Balasescu
6f00f7f0d0 Update HitWindows.cs 2017-05-22 16:34:38 +09:00
smoogipooo
62c7e97a5f Add helper method to easily compare time offset to hit windows. 2017-05-22 16:28:44 +09:00
smoogipooo
0f3cf18345 Forgot license header. 2017-05-22 16:15:52 +09:00
smoogipooo
9a578e036e Add xmldoc. 2017-05-22 16:09:32 +09:00
smoogipooo
d0ddd62f84 Add ManiaHitResult to ManiaJudgement. 2017-05-22 14:10:53 +09:00
smoogipooo
3b533de8ac Add xmldoc to HitWindows.cs. 2017-05-10 17:29:54 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00