Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
Dean Herbert
|
2df21066e7
|
Add constant for osu! playfield size.
|
2017-04-18 12:19:39 +09:00 |
|
smoogipooo
|
8844ff7ab7
|
CI fixes.
|
2017-04-18 11:20:39 +09:00 |
|
Dean Herbert
|
5939ba9143
|
Fix ruleset not always being initialised correctly.
|
2017-04-18 10:55:33 +09:00 |
|
Dean Herbert
|
af13f97435
|
Fix regressions and test cases.
|
2017-04-17 19:44:03 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
smoogipooo
|
a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
|
2017-04-15 05:01:36 +09:00 |
|
Dean Herbert
|
9e6fa965b2
|
TestCasePlayer doesn't need a PlayerLoader.
|
2017-04-11 19:38:03 +09:00 |
|
Dean Herbert
|
ab97967237
|
Update references and framework.
|
2017-03-29 09:54:00 +09:00 |
|
Drew DeVault
|
2b1d31e69c
|
Address linting issues
|
2017-03-22 06:25:49 -04:00 |
|
Drew DeVault
|
cc2b4c5c5b
|
Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
|
2017-03-22 05:57:08 -04:00 |
|
smoogipooo
|
e0a8c3b1e5
|
Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
|
2017-03-16 23:18:02 +09:00 |
|
smoogipooo
|
d6ccc66b23
|
Attempt to fix nullref warning.
|
2017-03-14 17:46:35 +09:00 |
|
smoogipooo
|
6cddd95734
|
Cleanup.
|
2017-03-14 17:02:20 +09:00 |
|
smoogipooo
|
e52d5181f7
|
Fix a few visual tests failing.
|
2017-03-14 17:01:46 +09:00 |
|
smoogipooo
|
7141bc86d3
|
Rework beatmap post-processing into HitRenderer.
|
2017-03-14 17:01:21 +09:00 |
|
Dean Herbert
|
d7497330b2
|
Reduce warning/suggestion count to zero.
|
2017-03-09 15:52:40 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
7afcac3660
|
Move PreferredPlayMode to WorkingBeatmap.
|
2017-03-05 17:45:40 +09:00 |
|
Dean Herbert
|
4e4408cd20
|
Merge branch 'master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
|
2017-03-05 17:45:03 +09:00 |
|
Thomas Müller
|
a14bdf8624
|
Use Color4Extensions from Framework and remove redundant Name
|
2017-03-04 19:42:37 +01:00 |
|
Dean Herbert
|
4bd85fe5cb
|
Fix audio disposal issues and share more code between visualtests.
|
2017-03-02 16:08:37 +09:00 |
|
Dean Herbert
|
3a89348413
|
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
|
2017-02-24 13:43:21 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
011d2cc7cc
|
oops
|
2017-02-23 16:44:59 +09:00 |
|
Dean Herbert
|
d19a7813f3
|
Fix TestCasePlayer regression.
|
2017-02-22 23:27:29 +09:00 |
|
Dean Herbert
|
aef0eb49a1
|
Add loading screen.
|
2017-02-22 21:53:59 +09:00 |
|
Dean Herbert
|
cf8b6c0697
|
Fix backgrounds in TestCasePlayer dimming to gray instead of black.
|
2017-02-18 15:54:26 +09:00 |
|
Dean Herbert
|
e6ef9f67aa
|
GameMode -> Screen.
|
2017-02-17 19:23:58 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
c07001b566
|
Fix TestCasePlayer not working on consecutive executions (clock being set where it isn't necessary).
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
162e183b36
|
Fix some nullrefs when running visualtests with no maps loaded.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
bbc11c77ca
|
Add (temporary) transitions to songselect and player.
|
2016-12-07 20:47:28 +09:00 |
|
Dean Herbert
|
ce13d813b7
|
Remove unnecessary null check.
|
2016-11-28 22:46:07 +09:00 |
|
Dean Herbert
|
cfb2285312
|
TestCasePlayer uses an actual beatmap if available.
|
2016-11-28 11:38:32 +09:00 |
|
Thomas Müller
|
57e7c7097d
|
Update framework and add rudimentary fading to song select screen.
|
2016-11-20 12:16:54 +01:00 |
|
Dean Herbert
|
4c61a13e71
|
Make slider parsing kind of exist.
|
2016-11-18 17:40:06 +09:00 |
|
Dean Herbert
|
da1f6eeab5
|
Circle -> HitCircle.
|
2016-11-16 16:16:45 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Drew DeVault
|
fe9034323b
|
Get the game running, though not perfectly
|
2016-11-10 16:42:29 -05:00 |
|
Drew DeVault
|
ee24cd310c
|
Convert everything to DI pattern
|
2016-11-10 16:41:18 -05:00 |
|
Drew DeVault
|
dc03f36793
|
Use DI for Player
|
2016-11-10 16:38:44 -05:00 |
|
Thomas Müller
|
07e74068e7
|
Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
|
2016-11-05 13:35:15 +01:00 |
|
Dean Herbert
|
8fe63689a4
|
Fix thread safety issue when accessing files in beatmap (zip) files.
|
2016-11-05 18:19:01 +09:00 |
|
Dean Herbert
|
da18e2d4f6
|
Fix off-by-one colour retrieval.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
b40ccccbe4
|
Add HitObject colours back in the mix.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
10ef34b805
|
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
|
2016-10-28 20:24:14 +09:00 |
|