Bartłomiej Dach
acc27fc79c
Add test case for countdown in encode-decode stability test
2021-08-24 22:04:56 +02:00
smoogipoo
c2974cfc65
Add full multiplayer gameplay flow test
2021-08-24 13:20:01 +09:00
Naxess
0a848e86a3
Use less heavy video test files
2021-07-13 07:32:10 +02:00
Naxess
c8f58cbf6c
Add audio in video check and tests
2021-07-13 04:17:41 +02:00
Naxess
a4a1919842
Add too short audio files check and tests
2021-07-13 03:46:45 +02:00
Salman Ahmed
c933cbe89d
Add sample shaders and test case for ruleset-specific shaders
2021-06-21 00:10:29 +03:00
Bartłomiej Dach
d3a255fd81
Add animated assets for legacy health display test
2021-06-11 14:27:58 +02:00
Dean Herbert
33aec57238
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
smoogipoo
a3faf0a28e
Increment start time
2021-04-05 18:07:07 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Dean Herbert
bb3c3f302a
Fix skin parser not stripping whitespace before parsing
2021-03-18 15:36:11 +09:00
Dean Herbert
59e6bad0b9
Remove unnecessary interpolated string specification
2021-02-24 12:46:37 +09:00
Dean Herbert
7000132d03
Specify full filename inline for quick beatmap
2021-02-24 12:45:00 +09:00
Dean Herbert
541237ef16
Use a shorter test beatmap for tests which need to run to completion
2021-02-22 14:48:04 +09:00
Bartłomiej Dach
d7e5a21213
Add failing test case
2021-01-31 15:43:58 +01:00
Dean Herbert
cb7df0fe11
Add failing test for storyboard start time ordering
2021-01-04 15:15:23 +09:00
Dean Herbert
9837286aea
Add test resources
2020-10-16 17:08:46 +09:00
smoogipoo
36a8f61d26
Add failing test for implicit segments
2020-10-12 18:58:07 +09:00
smoogipoo
e70d261474
Add failing test
2020-10-12 18:03:41 +09:00
smoogipoo
ad625ecc7a
Add collection IO tests
2020-09-07 22:10:18 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
...
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Bartłomiej Dach
9d70b4af09
Add failing test case
2020-08-27 18:06:59 +02:00
smoogipoo
356c67f00d
Remove outdated/wrong test
2020-08-22 00:55:03 +09:00
Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds
2020-06-26 18:38:32 +09:00
smoogipoo
531a69650f
Add test
2020-06-25 14:22:40 +09:00
Bartłomiej Dach
c7d2ce12eb
Add failing test cases
2020-06-22 20:08:32 +02:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
2020-06-15 11:31:12 +03:00
Dean Herbert
70c84811ed
Revert incorrect change
2020-06-02 15:50:36 +09:00
Salman Ahmed
7a9ed78527
Remove missed leftover usages
2020-06-01 11:57:32 +03:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
...
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
smoogipoo
ee278a2e1b
Add taiko/catch/mania sample beatmaps
2020-04-22 09:06:04 +09:00
smoogipoo
21949ac499
Add osu! test beatmap
2020-04-22 09:04:44 +09:00
smoogipoo
e9a2e92adf
Fix incorrect beatmap comments
2020-04-22 09:04:44 +09:00
smoogipoo
00d564d29c
Add tests
2020-04-14 21:18:28 +09:00
Salman Ahmed
e10c973aa6
Add test cases for behaviour of ruleset dependencies caching on tests
2020-04-11 04:24:34 +03:00
smoogipoo
2ddea018cf
Fix hidden notes due to 0 minimum width
2020-04-08 17:15:59 +09:00
smoogipoo
a77933f5e0
Add support for parsing mania skin colours
2020-04-02 17:56:12 +09:00
smoogipoo
1ce4f7c854
Add tests
2020-03-30 17:37:08 +09:00
Lucas A
6788b7f9cd
Add test for loading storyboards with missing video file.
2020-03-27 12:07:47 +01:00
smoogipoo
7a9c85d69d
Fix now failing test due to parsing ranges
2020-03-10 12:21:40 +09:00
smoogipoo
ee13632375
Fix ogg beatmap/skin samples not loading
2020-02-18 13:21:55 +09:00
Dan Balasescu
77fb632d44
Remove now unnecessary using
2020-01-03 17:57:01 +09:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly
2020-01-03 17:56:25 +09:00
Dean Herbert
467fb0c3be
Add archive resources for testing ( #7421 )
...
Add archive resources for testing
2020-01-02 16:59:25 +09:00
smoogipoo
911816c282
Add archive test resources
2020-01-02 16:43:32 +09:00
smoogipoo
878e9f182e
Add storyboard sample test scene
2020-01-02 15:23:41 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
smoogipoo
0d49bc244e
Fix test beatmap not being retrievable anymore
2019-12-13 21:30:28 +09:00
smoogipoo
c976427206
Refactor test to be more complete
2019-12-13 19:00:28 +09:00
iiSaLMaN
0407d2248c
Merge remote-tracking branch 'refs/remotes/upstream/master' into add-access-to-skin-legacy-version
2019-11-20 01:10:32 +03:00
smoogipoo
cf2d885099
Fix control points being flushed too late
2019-10-30 18:02:18 +09:00
Dean Herbert
7c6ccce3ba
Add tests covering precision case
2019-10-29 18:02:30 +09:00
Dean Herbert
8df2e359c4
Fix tests on CI
2019-10-10 17:42:15 +09:00
iiSaLMaN
d15db378ce
Add tests for legacy skin decoding
2019-10-09 23:06:53 +03:00
Bartłomiej Dach
86588778b1
Implement fallback decoder registration
...
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.
A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().
There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.
To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.
Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Dean Herbert
343af28ed5
Add extra legacy skin parsing tests
2019-09-03 18:59:23 +09:00
David Zhao
15a592e25e
Just assert doesn't throw and don't catch at LegacyDecoder
2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677
shorten tests and rename
2019-08-06 12:35:18 +09:00
David Zhao
cd6fe91882
Log error for invalid events
2019-08-06 10:05:21 +09:00
Dean Herbert
58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
...
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo
f1c9073338
Fix commented line check not working with whitespace
2019-05-14 16:16:55 +09:00
smoogipoo
19bc6b72cc
More tests to showcase failures
2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5
Add unit test
2019-05-14 09:46:42 +09:00
smoogipoo
a08086cc8a
Fix volume not being considered for file samples
2019-03-05 18:21:29 +09:00
Dean Herbert
a6b2e9eb0b
Remove unused pieces of ini
2019-02-05 18:08:27 +09:00
Dean Herbert
2f8f4fac64
Fix combo colour fallbacks when skin is not providing any
2019-02-05 17:54:14 +09:00
Dean Herbert
8d4faafdbe
Rename file to match class
2019-01-28 18:41:57 +09:00
Dean Herbert
628b3e1119
Move osu-resources to nuget
2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
eb88768bd0
Fix incorrect controlpoint being applied to samples
2018-12-03 17:21:27 +09:00
smoogipoo
ace1dce281
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c
Fix sample additions not falling back to non-addition bank
2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
8a2a6a3ecb
Preserve the beatmap's version
2018-10-23 14:59:21 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
cb1703c6e2
Fix colours with alpha components not being parsed
2018-10-05 11:19:01 +09:00
smoogipoo
557a2ee39d
Add more comprehensive tests
2018-08-17 10:04:00 +09:00
smoogipoo
05b5144dac
Add parsing test
2018-08-15 13:36:22 +09:00
smoogipoo
e360985d73
Replace variables into the entire line
2018-08-14 18:15:09 +09:00
smoogipoo
c087a73f40
Implement per-hitobject custom sample banks
2018-07-20 15:12:44 +09:00
smoogipoo
967d0c3c72
Adjust testcase
2018-07-20 15:12:04 +09:00
smoogipoo
c1b8799253
Add simple testcase
2018-07-02 14:40:43 +09:00
smoogipoo
3a9a82c80c
Add back legacy custom sample banks
2018-06-28 18:29:12 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
c99ea32574
Merge branch 'master' into beatmap-serialization
2017-12-21 13:39:39 +09:00
smoogipoo
b0684cb194
Add storyboard test case but disable for now
2017-12-07 12:02:34 +09:00
smoogipoo
499ecb4edd
Add parity checking OsuJsonDecoder test cases
2017-12-07 11:11:38 +09:00
Aergwyn
2bbfe0dda1
expanded BeatmapDecoder tests, added StoryboardDecoder tests
2017-12-02 15:28:00 +01:00
Dean Herbert
1e6c480791
Add back missing tests
2017-09-25 11:58:37 +08:00
Dean Herbert
393aa12eec
Remove old files
2017-09-19 16:06:59 +09:00
Dean Herbert
f207da6041
Add/update license headers.
2017-02-14 18:17:35 +09:00
Dean Herbert
6cc5407348
Fix path not being local enough for some unit tests.
2016-10-25 00:27:47 +09:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings.
2016-10-13 23:33:58 -04:00
Drew DeVault
2f8fbee364
Moved test osz file into osu-resources
2016-10-13 12:18:29 +09:00
Drew DeVault
c0022f3515
Add more tests for legacy decoder
2016-10-13 12:17:31 +09:00
Drew DeVault
34b24e1399
Use embedded resources for test assets
2016-10-13 12:17:23 +09:00
Drew DeVault
2a3f047895
Start implementing legacy decoder
2016-10-13 12:16:48 +09:00