2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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using System;
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using osu.Framework;
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using osu.Framework.Allocation;
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2018-07-23 04:57:55 +08:00
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Ranking;
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2018-11-20 15:51:59 +08:00
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using osuTK;
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using osuTK.Graphics;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Graphics.Shapes;
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2019-03-27 18:29:27 +08:00
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using osu.Framework.Graphics.Sprites;
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2018-04-13 17:19:50 +08:00
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using osu.Game.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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2018-10-02 11:02:47 +08:00
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using osu.Framework.Input.Events;
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2018-04-13 17:19:50 +08:00
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using osu.Game.Input.Bindings;
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namespace osu.Game.Screens.Play
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{
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2019-10-15 07:27:59 +08:00
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public class SkipOverlay : VisibilityContainer, IKeyBindingHandler<GlobalAction>
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2018-04-13 17:19:50 +08:00
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{
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private readonly double startTime;
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2019-11-21 14:19:06 +08:00
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public Action RequestSkip;
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2018-04-13 17:19:50 +08:00
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private Button button;
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private Box remainingTimeBox;
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private FadeContainer fadeContainer;
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private double displayTime;
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2018-09-26 13:01:15 +08:00
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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2018-04-13 17:19:50 +08:00
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2019-05-05 19:20:41 +08:00
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/// <summary>
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/// Displays a skip overlay, giving the user the ability to skip forward.
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/// </summary>
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/// <param name="startTime">The time at which gameplay begins to appear.</param>
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2018-04-13 17:19:50 +08:00
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public SkipOverlay(double startTime)
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{
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this.startTime = startTime;
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2019-06-11 13:28:52 +08:00
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Show();
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2018-04-13 17:19:50 +08:00
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RelativePositionAxes = Axes.Both;
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2019-01-11 15:54:42 +08:00
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RelativeSizeAxes = Axes.X;
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2018-04-13 17:19:50 +08:00
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Position = new Vector2(0.5f, 0.7f);
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2019-01-11 15:54:42 +08:00
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Size = new Vector2(1, 100);
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2018-04-13 17:19:50 +08:00
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Origin = Anchor.Centre;
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}
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2019-03-05 12:26:54 +08:00
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[BackgroundDependencyLoader(true)]
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private void load(OsuColour colours, GameplayClock clock)
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2018-04-13 17:19:50 +08:00
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{
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var baseClock = Clock;
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2019-03-05 12:26:54 +08:00
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if (clock != null)
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Clock = clock;
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2018-04-13 17:19:50 +08:00
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Children = new Drawable[]
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{
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fadeContainer = new FadeContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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button = new Button
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{
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Clock = baseClock,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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remainingTimeBox = new Box
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{
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Height = 5,
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RelativeSizeAxes = Axes.X,
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Colour = colours.Yellow,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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}
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}
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}
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};
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}
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private const double fade_time = 300;
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2019-05-05 19:20:41 +08:00
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private double beginFadeTime => startTime - fade_time;
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2018-04-13 17:19:50 +08:00
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2019-05-05 19:20:41 +08:00
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// skip is not required if there is no extra "empty" time to skip.
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2019-11-21 14:19:06 +08:00
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if (Clock.CurrentTime > beginFadeTime - GameplayClockContainer.MINIMUM_SKIP_TIME)
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2018-04-13 17:19:50 +08:00
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{
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Alpha = 0;
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Expire();
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return;
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}
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this.FadeInFromZero(fade_time);
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using (BeginAbsoluteSequence(beginFadeTime))
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this.FadeOut(fade_time);
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2019-11-21 14:19:06 +08:00
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button.Action = () => RequestSkip?.Invoke();
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2018-04-13 17:19:50 +08:00
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displayTime = Time.Current;
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Expire();
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}
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protected override void PopIn() => this.FadeIn();
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protected override void PopOut() => this.FadeOut();
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protected override void Update()
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{
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base.Update();
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remainingTimeBox.ResizeWidthTo((float)Math.Max(0, 1 - (Time.Current - displayTime) / (beginFadeTime - displayTime)), 120, Easing.OutQuint);
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2019-11-21 16:12:29 +08:00
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button.Enabled.Value = Time.Current < startTime - GameplayClockContainer.MINIMUM_SKIP_TIME;
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2018-04-13 17:19:50 +08:00
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}
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2018-10-02 11:02:47 +08:00
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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2018-10-02 11:44:14 +08:00
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if (!e.HasAnyButtonPressed)
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2019-06-11 13:28:52 +08:00
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fadeContainer.Show();
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2018-10-02 11:02:47 +08:00
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return base.OnMouseMove(e);
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2018-04-13 17:19:50 +08:00
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}
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public bool OnPressed(GlobalAction action)
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{
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switch (action)
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{
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case GlobalAction.SkipCutscene:
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2018-09-18 17:05:25 +08:00
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button.Click();
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2018-04-13 17:19:50 +08:00
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => false;
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private class FadeContainer : Container, IStateful<Visibility>
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{
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public event Action<Visibility> StateChanged;
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private Visibility state;
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private ScheduledDelegate scheduledHide;
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2019-07-04 15:53:08 +08:00
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public override bool IsPresent => true;
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2018-04-13 17:19:50 +08:00
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public Visibility State
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{
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2019-02-28 12:58:19 +08:00
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get => state;
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2018-04-13 17:19:50 +08:00
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set
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{
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bool stateChanged = value != state;
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state = value;
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scheduledHide?.Cancel();
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switch (state)
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{
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case Visibility.Visible:
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// we may be triggered to become visible mnultiple times but we only want to transform once.
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if (stateChanged)
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this.FadeIn(500, Easing.OutExpo);
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if (!IsHovered && !IsDragged)
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2019-11-11 19:53:22 +08:00
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{
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2018-04-13 17:19:50 +08:00
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using (BeginDelayedSequence(1000))
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2019-06-11 13:28:52 +08:00
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scheduledHide = Schedule(Hide);
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2019-11-11 19:53:22 +08:00
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}
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2018-04-13 17:19:50 +08:00
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break;
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2019-04-01 11:44:46 +08:00
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2018-04-13 17:19:50 +08:00
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case Visibility.Hidden:
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this.FadeOut(1000, Easing.OutExpo);
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break;
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}
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StateChanged?.Invoke(State);
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2019-06-11 13:28:52 +08:00
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Show();
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2018-04-13 17:19:50 +08:00
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}
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2018-10-02 11:02:47 +08:00
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protected override bool OnMouseDown(MouseDownEvent e)
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2018-04-13 17:19:50 +08:00
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{
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2019-07-04 15:21:01 +08:00
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Show();
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2018-04-13 17:19:50 +08:00
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scheduledHide?.Cancel();
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2019-07-04 15:21:01 +08:00
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return true;
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2018-04-13 17:19:50 +08:00
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}
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2018-10-02 11:02:47 +08:00
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protected override bool OnMouseUp(MouseUpEvent e)
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2018-04-13 17:19:50 +08:00
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{
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2019-06-11 13:28:52 +08:00
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Show();
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2019-07-04 15:21:01 +08:00
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return true;
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2018-04-13 17:19:50 +08:00
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}
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2019-06-11 13:28:52 +08:00
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public override void Hide() => State = Visibility.Hidden;
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public override void Show() => State = Visibility.Visible;
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2018-04-13 17:19:50 +08:00
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}
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private class Button : OsuClickableContainer
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{
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private Color4 colourNormal;
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private Color4 colourHover;
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private Box box;
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private FillFlowContainer flow;
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private Box background;
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private AspectContainer aspect;
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2018-07-23 04:57:55 +08:00
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private SampleChannel sampleConfirm;
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2018-04-13 17:19:50 +08:00
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public Button()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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2018-08-31 06:04:40 +08:00
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private void load(OsuColour colours, AudioManager audio)
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2018-04-13 17:19:50 +08:00
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{
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colourNormal = colours.Yellow;
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colourHover = colours.YellowDark;
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2019-05-28 16:06:01 +08:00
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sampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection");
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2018-07-23 04:57:55 +08:00
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2018-04-13 17:19:50 +08:00
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Children = new Drawable[]
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{
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background = new Box
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{
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Alpha = 0.2f,
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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aspect = new AspectContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Height = 0.6f,
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Masking = true,
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CornerRadius = 15,
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Children = new Drawable[]
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{
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box = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourNormal,
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},
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flow = new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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RelativePositionAxes = Axes.Y,
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Y = 0.4f,
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Children = new[]
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{
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2019-04-02 18:55:24 +08:00
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new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight },
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new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight },
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new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight },
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2018-04-13 17:19:50 +08:00
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}
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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RelativePositionAxes = Axes.Y,
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Y = 0.7f,
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2019-02-12 12:04:46 +08:00
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
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2018-04-13 17:19:50 +08:00
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Origin = Anchor.Centre,
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Text = @"SKIP",
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},
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}
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}
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};
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}
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2018-10-02 11:02:47 +08:00
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protected override bool OnHover(HoverEvent e)
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2018-04-13 17:19:50 +08:00
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{
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flow.TransformSpacingTo(new Vector2(5), 500, Easing.OutQuint);
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box.FadeColour(colourHover, 500, Easing.OutQuint);
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background.FadeTo(0.4f, 500, Easing.OutQuint);
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return true;
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}
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2018-10-02 11:02:47 +08:00
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protected override void OnHoverLost(HoverLostEvent e)
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2018-04-13 17:19:50 +08:00
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{
|
|
|
|
|
flow.TransformSpacingTo(new Vector2(0), 500, Easing.OutQuint);
|
|
|
|
|
box.FadeColour(colourNormal, 500, Easing.OutQuint);
|
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|
|
|
background.FadeTo(0.2f, 500, Easing.OutQuint);
|
2018-10-02 11:02:47 +08:00
|
|
|
|
base.OnHoverLost(e);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
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|
|
|
|
2018-10-02 11:02:47 +08:00
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
|
|
|
|
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
2018-10-02 11:02:47 +08:00
|
|
|
|
return base.OnMouseDown(e);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-10-02 11:02:47 +08:00
|
|
|
|
protected override bool OnMouseUp(MouseUpEvent e)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
|
|
|
|
aspect.ScaleTo(1, 1000, Easing.OutElastic);
|
2018-10-02 11:02:47 +08:00
|
|
|
|
return base.OnMouseUp(e);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-10-02 11:02:47 +08:00
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2019-02-21 17:56:34 +08:00
|
|
|
|
if (!Enabled.Value)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
return false;
|
|
|
|
|
|
2018-07-23 04:57:55 +08:00
|
|
|
|
sampleConfirm.Play();
|
|
|
|
|
|
2018-04-13 17:19:50 +08:00
|
|
|
|
box.FlashColour(Color4.White, 500, Easing.OutQuint);
|
|
|
|
|
aspect.ScaleTo(1.2f, 2000, Easing.OutQuint);
|
|
|
|
|
|
2019-11-21 14:19:06 +08:00
|
|
|
|
return base.OnClick(e);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|