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osu-lazer/osu.Game.Rulesets.Mania.Tests/Editor/ManiaPlacementBlueprintTestScene.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
using System.Collections.Generic;
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene
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{
private readonly Column column;
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[Cached(typeof(IReadOnlyList<Mod>))]
private IReadOnlyList<Mod> mods { get; set; } = Array.Empty<Mod>();
[Cached(typeof(IScrollingInfo))]
private IScrollingInfo scrollingInfo;
protected ManiaPlacementBlueprintTestScene()
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{
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
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Add(column = new Column(0)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.OrangeRed,
Clock = new FramedClock(new StopwatchClock()), // No scroll
});
}
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
{
double time = column.TimeAtScreenSpacePosition(InputManager.CurrentState.Mouse.Position);
var pos = column.ScreenSpacePositionAtTime(time);
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return new SnapResult(pos, time, column);
}
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protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };
protected override void AddHitObject(DrawableHitObject hitObject) => column.Add((DrawableManiaHitObject)hitObject);
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public ManiaPlayfield Playfield => null;
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}
}