2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2018-07-06 10:52:58 +08:00
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using System;
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2020-12-03 13:28:37 +08:00
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using System.Diagnostics;
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using JetBrains.Annotations;
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2019-02-21 18:04:31 +08:00
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using osu.Framework.Bindables;
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2018-03-10 00:11:56 +08:00
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using osu.Game.Rulesets.Objects.Types;
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2023-07-18 11:31:21 +08:00
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using osu.Game.Rulesets.Osu.UI;
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2021-02-03 21:12:20 +08:00
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using osu.Game.Rulesets.Scoring;
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2018-04-13 17:19:50 +08:00
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2018-03-10 00:11:56 +08:00
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public partial class DrawableSliderHead : DrawableHitCircle
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{
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public new SliderHeadCircle HitObject => (SliderHeadCircle)base.HitObject;
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[CanBeNull]
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2020-12-03 19:10:16 +08:00
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public Slider Slider => DrawableSlider?.HitObject;
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2021-09-01 18:34:57 +08:00
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public DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
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public override bool DisplayResult => HitObject?.JudgeAsNormalHitCircle ?? base.DisplayResult;
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2021-02-05 16:33:48 +08:00
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/// <summary>
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/// Makes this <see cref="DrawableSliderHead"/> track the follow circle when the start time is reached.
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/// If <c>false</c>, this <see cref="DrawableSliderHead"/> will be pinned to its initial position in the slider.
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/// </summary>
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public bool TrackFollowCircle = true;
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2019-12-05 18:53:31 +08:00
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private readonly IBindable<int> pathVersion = new Bindable<int>();
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2018-11-09 12:58:46 +08:00
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2020-03-28 12:39:08 +08:00
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protected override OsuSkinComponents CirclePieceComponent => OsuSkinComponents.SliderHeadHitCircle;
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public DrawableSliderHead()
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{
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}
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public DrawableSliderHead(SliderHeadCircle h)
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: base(h)
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{
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2018-11-09 12:58:46 +08:00
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}
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2020-11-27 09:13:05 +08:00
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protected override void OnFree()
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{
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base.OnFree();
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pathVersion.UnbindFrom(DrawableSlider.PathVersion);
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}
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2022-10-26 14:26:20 +08:00
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protected override void UpdatePosition()
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{
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// Slider head is always drawn at (0,0).
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}
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2020-12-03 18:46:42 +08:00
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protected override void OnApply()
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{
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base.OnApply();
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pathVersion.BindTo(DrawableSlider.PathVersion);
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2023-08-23 19:12:18 +08:00
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CheckHittable = (d, t, r) => DrawableSlider.CheckHittable?.Invoke(d, t, r) ?? ClickAction.Hit;
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2018-03-10 00:11:56 +08:00
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}
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2018-04-13 17:19:50 +08:00
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2018-03-10 00:11:56 +08:00
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protected override void Update()
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{
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base.Update();
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2018-04-13 17:19:50 +08:00
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2020-12-03 13:28:37 +08:00
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Debug.Assert(Slider != null);
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Debug.Assert(HitObject != null);
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2021-02-05 16:33:48 +08:00
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if (TrackFollowCircle)
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{
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double completionProgress = Math.Clamp((Time.Current - Slider.StartTime) / Slider.Duration, 0, 1);
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2018-04-13 17:19:50 +08:00
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2021-02-03 20:25:05 +08:00
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//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
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if (!IsHit)
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Position = Slider.CurvePositionAt(completionProgress);
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}
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2018-03-10 00:11:56 +08:00
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}
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2018-07-06 10:52:58 +08:00
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2021-02-03 21:12:20 +08:00
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protected override HitResult ResultFor(double timeOffset)
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{
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Debug.Assert(HitObject != null);
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if (HitObject.JudgeAsNormalHitCircle)
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return base.ResultFor(timeOffset);
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2021-02-10 18:04:23 +08:00
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// If not judged as a normal hitcircle, judge as a slider tick instead. This is the classic osu!stable scoring.
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2021-02-03 21:12:20 +08:00
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var result = base.ResultFor(timeOffset);
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2021-02-10 17:38:31 +08:00
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return result.IsHit() ? HitResult.LargeTickHit : HitResult.LargeTickMiss;
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2021-02-03 21:12:20 +08:00
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}
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2022-09-22 13:30:01 +08:00
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public override void Shake()
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{
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base.Shake();
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DrawableSlider.Shake();
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}
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2018-03-10 00:11:56 +08:00
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}
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}
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