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osu-lazer/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Configuration;
using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu.Configuration
{
public class OsuRulesetConfigManager : RulesetConfigManager<OsuRulesetSetting>
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{
public OsuRulesetConfigManager(SettingsStore? settings, RulesetInfo ruleset, int? variant = null)
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: base(settings, ruleset, variant)
{
}
protected override void InitialiseDefaults()
{
base.InitialiseDefaults();
SetDefault(OsuRulesetSetting.SnakingInSliders, true);
SetDefault(OsuRulesetSetting.SnakingOutSliders, true);
SetDefault(OsuRulesetSetting.ShowCursorTrail, true);
SetDefault(OsuRulesetSetting.ShowCursorRipples, false);
SetDefault(OsuRulesetSetting.PlayfieldBorderStyle, PlayfieldBorderStyle.None);
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SetDefault(OsuRulesetSetting.ReplayClickMarkersEnabled, false);
SetDefault(OsuRulesetSetting.ReplayFrameMarkersEnabled, false);
SetDefault(OsuRulesetSetting.ReplayCursorPathEnabled, false);
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SetDefault(OsuRulesetSetting.ReplayCursorHideEnabled, false);
SetDefault(OsuRulesetSetting.ReplayAnalysisDisplayLength, 800);
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}
}
public enum OsuRulesetSetting
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{
SnakingInSliders,
SnakingOutSliders,
ShowCursorTrail,
ShowCursorRipples,
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PlayfieldBorderStyle,
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// Replay
ReplayClickMarkersEnabled,
ReplayFrameMarkersEnabled,
ReplayCursorPathEnabled,
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ReplayCursorHideEnabled,
ReplayAnalysisDisplayLength,
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}
}