1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-28 21:52:54 +08:00
osu-lazer/osu.Game/Beatmaps/DummyWorkingBeatmap.cs

90 lines
3.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Collections.Generic;
using osu.Framework.Audio;
2018-04-13 17:19:50 +08:00
using osu.Framework.Audio.Track;
2019-04-25 16:36:17 +08:00
using osu.Framework.Extensions.IEnumerableExtensions;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.UI;
namespace osu.Game.Beatmaps
{
public class DummyWorkingBeatmap : WorkingBeatmap
{
private readonly TextureStore textures;
2018-04-13 17:19:50 +08:00
public DummyWorkingBeatmap(AudioManager audio, TextureStore textures)
2018-04-13 17:19:50 +08:00
: base(new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "please load a beatmap!",
Title = "no beatmaps available!"
},
BeatmapSet = new BeatmapSetInfo(),
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = 0,
CircleSize = 0,
OverallDifficulty = 0,
},
2018-04-13 17:19:50 +08:00
Ruleset = new DummyRulesetInfo()
}, audio)
2018-04-13 17:19:50 +08:00
{
this.textures = textures;
2018-04-13 17:19:50 +08:00
}
2018-05-07 10:22:25 +08:00
protected override IBeatmap GetBeatmap() => new Beatmap();
2018-04-13 17:19:50 +08:00
protected override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4");
2018-04-13 17:19:50 +08:00
2019-06-04 10:25:18 +08:00
protected override Track GetTrack() => GetVirtualTrack();
2018-04-13 17:19:50 +08:00
private class DummyRulesetInfo : RulesetInfo
{
public override Ruleset CreateInstance() => new DummyRuleset();
2018-04-13 17:19:50 +08:00
private class DummyRuleset : Ruleset
{
2019-11-28 21:41:29 +08:00
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
2018-04-13 17:19:50 +08:00
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
2018-04-13 17:19:50 +08:00
{
throw new NotImplementedException();
}
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap };
2019-02-21 12:12:37 +08:00
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
2018-04-13 17:19:50 +08:00
public override string Description => "dummy";
public override string ShortName => "dummy";
private class DummyBeatmapConverter : IBeatmapConverter
{
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
2019-04-25 16:36:17 +08:00
public IBeatmap Beatmap { get; set; }
2019-04-25 16:36:17 +08:00
public bool CanConvert() => true;
2019-04-25 16:36:17 +08:00
public IBeatmap Convert()
{
foreach (var obj in Beatmap.HitObjects)
ObjectConverted?.Invoke(obj, obj.Yield());
return Beatmap;
}
}
2018-04-13 17:19:50 +08:00
}
}
}
}