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osu-lazer/osu.Game/Online/Leaderboards/Leaderboard.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Online.Leaderboards
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{
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/// <summary>
/// A leaderboard which displays a scrolling list of top scores, along with a single "user best"
/// for the local user.
/// </summary>
/// <typeparam name="TScope">The scope of the leaderboard (ie. global or local).</typeparam>
/// <typeparam name="TScoreInfo">The score model class.</typeparam>
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public abstract class Leaderboard<TScope, TScoreInfo> : CompositeDrawable
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{
private const double fade_duration = 300;
private readonly OsuScrollContainer scrollContainer;
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private readonly Container placeholderContainer;
private readonly UserTopScoreContainer<TScoreInfo> topScoreContainer;
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private FillFlowContainer<LeaderboardScore> scrollFlow;
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private readonly LoadingSpinner loading;
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private ScheduledDelegate showScoresDelegate;
private CancellationTokenSource showScoresCancellationSource;
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private bool scoresLoadedOnce;
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private APIRequest getScoresRequest;
private ScheduledDelegate getScoresRequestCallback;
protected abstract bool IsOnlineScope { get; }
[Resolved(CanBeNull = true)]
private IAPIProvider api { get; set; }
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
private ICollection<TScoreInfo> scores;
public ICollection<TScoreInfo> Scores
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{
get => scores;
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set
{
scores = value;
scoresLoadedOnce = true;
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scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
scrollFlow = null;
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showScoresDelegate?.Cancel();
showScoresCancellationSource?.Cancel();
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if (scores == null || !scores.Any())
{
loading.Hide();
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return;
}
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// ensure placeholder is hidden when displaying scores
PlaceholderState = PlaceholderState.Successful;
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var scoreFlow = new FillFlowContainer<LeaderboardScore>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
};
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scoreFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
// schedule because we may not be loaded yet (LoadComponentAsync complains).
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showScoresDelegate = Schedule(() => LoadComponentAsync(scoreFlow, _ =>
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{
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scrollContainer.Add(scrollFlow = scoreFlow);
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int i = 0;
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foreach (var s in scrollFlow.Children)
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{
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using (s.BeginDelayedSequence(i++ * 50))
s.Show();
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}
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scrollContainer.ScrollTo(0f, false);
loading.Hide();
}, (showScoresCancellationSource = new CancellationTokenSource()).Token));
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}
}
public TScoreInfo TopScore
{
get => topScoreContainer.Score.Value;
set
{
topScoreContainer.Score.Value = value;
if (value == null)
topScoreContainer.Hide();
else
topScoreContainer.Show();
}
}
private TScope scope;
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public TScope Scope
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{
get => scope;
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set
{
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if (EqualityComparer<TScope>.Default.Equals(value, scope))
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return;
scope = value;
RefetchScores();
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}
}
protected Leaderboard()
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{
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InternalChildren = new Drawable[]
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{
new OsuContextMenuContainer
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{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new GridContainer
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{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
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{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
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{
scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
}
},
new Drawable[]
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{
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new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Child = topScoreContainer = new UserTopScoreContainer<TScoreInfo>(CreateDrawableTopScore)
},
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},
},
},
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},
loading = new LoadingSpinner(),
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placeholderContainer = new Container
{
RelativeSizeAxes = Axes.Both
},
};
}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (api != null)
{
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apiState.BindTo(api.State);
apiState.BindValueChanged(state =>
{
switch (state.NewValue)
{
case APIState.Online:
case APIState.Offline:
if (IsOnlineScope)
RefetchScores();
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break;
}
});
}
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RefetchScores();
}
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public void RefetchScores() => Scheduler.AddOnce(refetchScores);
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protected virtual void Reset()
{
cancelPendingWork();
Scores = null;
}
/// <summary>
/// Performs a fetch/refresh of scores to be displayed.
/// </summary>
/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
protected abstract APIRequest FetchScores(Action<IEnumerable<TScoreInfo>> scoresCallback);
protected abstract LeaderboardScore CreateDrawableScore(TScoreInfo model, int index);
protected abstract LeaderboardScore CreateDrawableTopScore(TScoreInfo model);
private void refetchScores()
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{
// don't display any scores or placeholder until the first Scores_Set has been called.
// this avoids scope changes flickering a "no scores" placeholder before initialisation of song select is finished.
if (!scoresLoadedOnce) return;
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cancelPendingWork();
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
getScoresRequest = FetchScores(scores => getScoresRequestCallback = Schedule(() =>
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{
Scores = scores.ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
}));
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if (getScoresRequest == null)
return;
getScoresRequest.Failure += e => getScoresRequestCallback = Schedule(() =>
{
if (e is OperationCanceledException)
return;
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PlaceholderState = PlaceholderState.NetworkFailure;
});
api?.Queue(getScoresRequest);
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}
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private void cancelPendingWork()
{
getScoresRequest?.Cancel();
getScoresRequest = null;
getScoresRequestCallback?.Cancel();
getScoresRequestCallback = null;
}
#region Placeholder handling
private Placeholder currentPlaceholder;
private PlaceholderState placeholderState;
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/// <summary>
/// Update the placeholder visibility.
/// Setting this to anything other than PlaceholderState.Successful will cancel all existing retrieval requests and hide scores.
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/// </summary>
protected PlaceholderState PlaceholderState
{
get => placeholderState;
set
{
if (value != PlaceholderState.Successful)
{
Reset();
}
if (value == placeholderState)
return;
switch (placeholderState = value)
{
case PlaceholderState.NetworkFailure:
replacePlaceholder(new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync)
{
Action = RefetchScores
});
break;
case PlaceholderState.NoneSelected:
replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!"));
break;
case PlaceholderState.Unavailable:
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
break;
case PlaceholderState.NoScores:
replacePlaceholder(new MessagePlaceholder(@"No records yet!"));
break;
case PlaceholderState.NotLoggedIn:
replacePlaceholder(new LoginPlaceholder(@"Please sign in to view online leaderboards!"));
break;
case PlaceholderState.NotSupporter:
replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!"));
break;
default:
replacePlaceholder(null);
break;
}
}
}
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private void replacePlaceholder(Placeholder placeholder)
{
if (placeholder != null && placeholder.Equals(currentPlaceholder))
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return;
currentPlaceholder?.FadeOut(150, Easing.OutQuint).Expire();
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if (placeholder == null)
{
currentPlaceholder = null;
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return;
}
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placeholderContainer.Child = placeholder;
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placeholder.ScaleTo(0.8f).Then().ScaleTo(1, fade_duration * 3, Easing.OutQuint);
placeholder.FadeInFromZero(fade_duration, Easing.OutQuint);
currentPlaceholder = placeholder;
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}
#endregion
#region Fade handling
protected override void UpdateAfterChildren()
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{
base.UpdateAfterChildren();
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float fadeBottom = scrollContainer.Current + scrollContainer.DrawHeight;
float fadeTop = scrollContainer.Current + LeaderboardScore.HEIGHT;
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if (!scrollContainer.IsScrolledToEnd())
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fadeBottom -= LeaderboardScore.HEIGHT;
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if (scrollFlow == null)
return;
foreach (var c in scrollFlow.Children)
{
float topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y;
float bottomY = topY + LeaderboardScore.HEIGHT;
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bool requireBottomFade = bottomY >= fadeBottom;
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if (!requireBottomFade)
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c.Colour = Color4.White;
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else if (topY > fadeBottom + LeaderboardScore.HEIGHT || bottomY < fadeTop - LeaderboardScore.HEIGHT)
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c.Colour = Color4.Transparent;
else
{
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if (bottomY - fadeBottom > 0)
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{
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c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1)));
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}
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else
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{
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c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1)));
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}
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}
}
}
#endregion
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}
}