1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 16:27:43 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs

26 lines
907 B
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-12-06 17:56:20 +08:00
2016-11-11 06:40:42 +08:00
using osu.Framework.Allocation;
using osu.Framework.Audio;
2016-11-09 11:38:40 +08:00
using osu.Framework.Graphics;
2016-11-03 12:26:49 +08:00
namespace osu.Game.Overlays.Settings.Sections.Audio
2016-11-11 06:40:42 +08:00
{
public class VolumeSettings : SettingsSubsection
2016-11-11 06:40:42 +08:00
{
2016-11-09 11:38:40 +08:00
protected override string Header => "Volume";
[BackgroundDependencyLoader]
private void load(AudioManager audio)
2016-11-09 11:38:40 +08:00
{
2016-11-11 06:40:42 +08:00
Children = new Drawable[]
2016-11-09 11:38:40 +08:00
{
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack },
2016-11-11 06:40:42 +08:00
};
}
}
2016-11-15 01:36:16 +08:00
}