2020-12-20 23:04:06 +08:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2021-11-19 12:58:03 +08:00
|
|
|
using System;
|
|
|
|
using System.Diagnostics;
|
2021-10-20 20:08:58 +08:00
|
|
|
using System.Linq;
|
2021-12-10 13:44:35 +08:00
|
|
|
using System.Threading.Tasks;
|
2021-11-19 12:58:03 +08:00
|
|
|
using Microsoft.AspNetCore.SignalR;
|
2020-12-20 23:37:13 +08:00
|
|
|
using osu.Framework.Allocation;
|
2020-12-22 15:50:30 +08:00
|
|
|
using osu.Framework.Logging;
|
2020-12-20 23:37:13 +08:00
|
|
|
using osu.Framework.Screens;
|
2021-03-03 13:04:00 +08:00
|
|
|
using osu.Game.Beatmaps;
|
2020-12-22 16:08:02 +08:00
|
|
|
using osu.Game.Graphics.UserInterface;
|
2020-12-20 23:37:13 +08:00
|
|
|
using osu.Game.Online.Multiplayer;
|
2020-12-25 12:38:11 +08:00
|
|
|
using osu.Game.Online.Rooms;
|
2021-03-03 13:04:00 +08:00
|
|
|
using osu.Game.Rulesets;
|
2020-12-28 19:32:06 +08:00
|
|
|
using osu.Game.Rulesets.Mods;
|
2020-12-20 23:04:06 +08:00
|
|
|
using osu.Game.Screens.Select;
|
|
|
|
|
2020-12-25 23:50:00 +08:00
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
2020-12-20 23:04:06 +08:00
|
|
|
{
|
2021-02-01 13:57:39 +08:00
|
|
|
public class MultiplayerMatchSongSelect : OnlinePlaySongSelect
|
2020-12-20 23:04:06 +08:00
|
|
|
{
|
2020-12-20 23:37:13 +08:00
|
|
|
[Resolved]
|
2021-08-15 18:56:24 +08:00
|
|
|
private MultiplayerClient client { get; set; }
|
2021-08-14 13:20:36 +08:00
|
|
|
|
2021-12-10 19:08:59 +08:00
|
|
|
private readonly long? itemToEdit;
|
2021-12-10 00:15:15 +08:00
|
|
|
|
2020-12-22 16:08:02 +08:00
|
|
|
private LoadingLayer loadingLayer;
|
|
|
|
|
2021-03-03 13:04:00 +08:00
|
|
|
/// <summary>
|
|
|
|
/// Construct a new instance of multiplayer song select.
|
|
|
|
/// </summary>
|
2021-08-24 12:29:19 +08:00
|
|
|
/// <param name="room">The room.</param>
|
2021-12-10 00:15:15 +08:00
|
|
|
/// <param name="itemToEdit">The item to be edited. May be null, in which case a new item will be added to the playlist.</param>
|
2021-03-03 13:04:00 +08:00
|
|
|
/// <param name="beatmap">An optional initial beatmap selection to perform.</param>
|
|
|
|
/// <param name="ruleset">An optional initial ruleset selection to perform.</param>
|
2021-12-10 19:08:59 +08:00
|
|
|
public MultiplayerMatchSongSelect(Room room, long? itemToEdit = null, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
|
2021-08-24 12:29:19 +08:00
|
|
|
: base(room)
|
2021-03-03 13:04:00 +08:00
|
|
|
{
|
2021-12-10 00:15:15 +08:00
|
|
|
this.itemToEdit = itemToEdit;
|
|
|
|
|
2021-03-03 13:04:00 +08:00
|
|
|
if (beatmap != null || ruleset != null)
|
|
|
|
{
|
|
|
|
Schedule(() =>
|
|
|
|
{
|
|
|
|
if (beatmap != null) Beatmap.Value = beatmap;
|
|
|
|
if (ruleset != null) Ruleset.Value = ruleset;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-22 16:08:02 +08:00
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
private void load()
|
|
|
|
{
|
2021-01-04 21:42:39 +08:00
|
|
|
AddInternal(loadingLayer = new LoadingLayer(true));
|
2020-12-22 16:08:02 +08:00
|
|
|
}
|
|
|
|
|
2021-02-01 17:50:32 +08:00
|
|
|
protected override void SelectItem(PlaylistItem item)
|
2020-12-20 23:04:06 +08:00
|
|
|
{
|
2020-12-20 23:37:13 +08:00
|
|
|
// If the client is already in a room, update via the client.
|
|
|
|
// Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation.
|
|
|
|
if (client.Room != null)
|
2020-12-22 15:50:30 +08:00
|
|
|
{
|
2020-12-22 16:08:02 +08:00
|
|
|
loadingLayer.Show();
|
|
|
|
|
2021-12-10 13:44:35 +08:00
|
|
|
var multiplayerItem = new MultiplayerPlaylistItem
|
2021-10-20 20:08:58 +08:00
|
|
|
{
|
2021-12-10 19:08:59 +08:00
|
|
|
ID = itemToEdit ?? 0,
|
2021-10-20 20:08:58 +08:00
|
|
|
BeatmapID = item.BeatmapID,
|
2021-11-10 17:36:55 +08:00
|
|
|
BeatmapChecksum = item.Beatmap.Value.MD5Hash,
|
2021-10-20 20:08:58 +08:00
|
|
|
RulesetID = item.RulesetID,
|
2022-02-15 15:01:14 +08:00
|
|
|
RequiredMods = item.RequiredMods.ToArray(),
|
|
|
|
AllowedMods = item.AllowedMods.ToArray()
|
2021-12-10 13:44:35 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
Task task = itemToEdit != null ? client.EditPlaylistItem(multiplayerItem) : client.AddPlaylistItem(multiplayerItem);
|
|
|
|
|
|
|
|
task.ContinueWith(t =>
|
2020-12-22 15:50:30 +08:00
|
|
|
{
|
2020-12-23 16:10:34 +08:00
|
|
|
Schedule(() =>
|
2020-12-22 16:08:02 +08:00
|
|
|
{
|
|
|
|
loadingLayer.Hide();
|
|
|
|
|
2021-11-19 12:58:03 +08:00
|
|
|
if (t.IsFaulted)
|
2020-12-23 21:18:24 +08:00
|
|
|
{
|
2021-11-19 12:58:03 +08:00
|
|
|
Exception exception = t.Exception;
|
|
|
|
|
|
|
|
if (exception is AggregateException ae)
|
|
|
|
exception = ae.InnerException;
|
|
|
|
|
|
|
|
Debug.Assert(exception != null);
|
|
|
|
|
|
|
|
string message = exception is HubException
|
|
|
|
// HubExceptions arrive with additional message context added, but we want to display the human readable message:
|
|
|
|
// "An unexpected error occurred invoking 'AddPlaylistItem' on the server.InvalidStateException: Can't enqueue more than 3 items at once."
|
|
|
|
// We generally use the message field for a user-parseable error (eventually to be replaced), so drop the first part for now.
|
|
|
|
? exception.Message.Substring(exception.Message.IndexOf(':') + 1).Trim()
|
|
|
|
: exception.Message;
|
|
|
|
|
|
|
|
Logger.Log(message, level: LogLevel.Important);
|
2020-12-23 21:18:24 +08:00
|
|
|
Carousel.AllowSelection = true;
|
2021-11-19 12:58:03 +08:00
|
|
|
return;
|
2020-12-23 21:18:24 +08:00
|
|
|
}
|
2021-11-19 12:58:03 +08:00
|
|
|
|
|
|
|
this.Exit();
|
2020-12-22 16:08:02 +08:00
|
|
|
});
|
|
|
|
});
|
2020-12-22 15:50:30 +08:00
|
|
|
}
|
2020-12-20 23:37:13 +08:00
|
|
|
else
|
|
|
|
{
|
2021-02-01 13:57:39 +08:00
|
|
|
Playlist.Clear();
|
|
|
|
Playlist.Add(item);
|
2020-12-22 15:50:30 +08:00
|
|
|
this.Exit();
|
2020-12-20 23:37:13 +08:00
|
|
|
}
|
2020-12-28 19:32:06 +08:00
|
|
|
}
|
|
|
|
|
2020-12-20 23:37:13 +08:00
|
|
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
2021-02-01 14:07:56 +08:00
|
|
|
|
2021-02-10 18:56:59 +08:00
|
|
|
protected override bool IsValidFreeMod(Mod mod) => base.IsValidFreeMod(mod) && !(mod is ModTimeRamp) && !(mod is ModRateAdjust);
|
2020-12-20 23:04:06 +08:00
|
|
|
}
|
|
|
|
}
|