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osu-lazer/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Skinning;
using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
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public class CatchLegacySkinTransformer : LegacySkinTransformer
{
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasPear;
private bool hasPear => GetTexture("fruit-pear") != null;
/// <summary>
/// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
/// </summary>
private bool providesComboCounter => this.HasFont(LegacyFont.Combo);
public CatchLegacySkinTransformer(ISkin skin)
: base(skin)
{
}
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public override Drawable GetDrawableComponent(ISkinComponent component)
{
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if (component is SkinnableTargetComponent targetComponent)
{
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switch (targetComponent.Target)
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{
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case SkinnableTarget.MainHUDComponents:
var components = base.GetDrawableComponent(component) as SkinnableTargetComponentsContainer;
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if (providesComboCounter && components != null)
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{
// catch may provide its own combo counter; hide the default.
// todo: this should be done in an elegant way per ruleset, defining which HUD skin components should be displayed.
foreach (var legacyComboCounter in components.OfType<LegacyComboCounter>())
legacyComboCounter.HiddenByRulesetImplementation = false;
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}
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return components;
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}
}
if (component is CatchSkinComponent catchSkinComponent)
{
switch (catchSkinComponent.Component)
{
case CatchSkinComponents.Fruit:
if (hasPear)
return new LegacyFruitPiece();
return null;
case CatchSkinComponents.Banana:
if (GetTexture("fruit-bananas") != null)
return new LegacyBananaPiece();
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return null;
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case CatchSkinComponents.Droplet:
if (GetTexture("fruit-drop") != null)
return new LegacyDropletPiece();
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return null;
case CatchSkinComponents.Catcher:
decimal version = GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value ?? 1;
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if (version < 2.3m)
{
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if (hasOldStyleCatcherSprite())
return new LegacyCatcherOld();
}
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if (hasNewStyleCatcherSprite())
return new LegacyCatcherNew();
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return null;
case CatchSkinComponents.CatchComboCounter:
if (providesComboCounter)
return new LegacyCatchComboCounter();
return null;
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case CatchSkinComponents.HitExplosion:
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
return new LegacyHitExplosion();
return null;
default:
throw new UnsupportedSkinComponentException(component);
}
}
return base.GetDrawableComponent(component);
}
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private bool hasOldStyleCatcherSprite() =>
GetTexture(@"fruit-ryuuta") != null
|| GetTexture(@"fruit-ryuuta-0") != null;
private bool hasNewStyleCatcherSprite() =>
GetTexture(@"fruit-catcher-idle") != null
|| GetTexture(@"fruit-catcher-idle-0") != null;
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public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)
{
case CatchSkinColour colour:
var result = (Bindable<Color4>)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
if (result == null)
return null;
result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value);
return (IBindable<TValue>)result;
case CatchSkinConfiguration config:
switch (config)
{
case CatchSkinConfiguration.FlipCatcherPlate:
// Don't flip catcher plate contents if the catcher is provided by this legacy skin.
if (GetDrawableComponent(new CatchSkinComponent(CatchSkinComponents.Catcher)) != null)
return (IBindable<TValue>)new Bindable<bool>();
break;
}
break;
}
return base.GetConfig<TLookup, TValue>(lookup);
}
}
}