2019-08-21 14:11:33 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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2019-01-24 16:43:03 +08:00
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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using System.IO;
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using System.Linq;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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2019-08-23 19:32:43 +08:00
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using osu.Game.Audio;
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2019-08-30 14:12:03 +08:00
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using osu.Game.Rulesets.Scoring;
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2019-07-30 22:06:18 +08:00
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using osuTK.Graphics;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Skinning
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{
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public class LegacySkin : Skin
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{
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protected TextureStore Textures;
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2019-05-28 22:54:42 +08:00
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protected IResourceStore<SampleChannel> Samples;
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2018-04-13 17:19:50 +08:00
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public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
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: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
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{
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2019-08-21 12:56:49 +08:00
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// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
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2019-08-20 14:02:07 +08:00
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if (!Configuration.CustomColours.ContainsKey("SliderBall")) Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
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2018-04-13 17:19:50 +08:00
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}
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2019-02-28 12:31:40 +08:00
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protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename)
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: base(skin)
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2018-04-13 17:19:50 +08:00
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{
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Stream stream = storage.GetStream(filename);
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if (stream != null)
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using (StreamReader reader = new StreamReader(stream))
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Configuration = new LegacySkinDecoder().Decode(reader);
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else
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Configuration = new DefaultSkinConfiguration();
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2018-04-13 17:19:50 +08:00
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2019-05-28 16:06:01 +08:00
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Samples = audioManager.GetSampleStore(storage);
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2018-09-07 17:56:08 +08:00
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Textures = new TextureStore(new TextureLoaderStore(storage));
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2018-04-13 17:19:50 +08:00
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}
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2019-05-28 22:54:42 +08:00
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Textures?.Dispose();
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Samples?.Dispose();
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}
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2019-08-30 13:39:02 +08:00
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public override Drawable GetDrawableComponent(ISkinComponent component)
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{
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switch (component)
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{
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case GameplaySkinComponent<HitResult> resultComponent:
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switch (resultComponent.Component)
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{
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case HitResult.Miss:
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return this.GetAnimation("hit0", true, false);
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case HitResult.Meh:
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return this.GetAnimation("hit50", true, false);
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case HitResult.Good:
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return this.GetAnimation("hit100", true, false);
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case HitResult.Great:
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return this.GetAnimation("hit300", true, false);
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}
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break;
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}
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2019-08-30 13:39:02 +08:00
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return this.GetAnimation(component.LookupName, false, false);
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2019-08-19 18:23:54 +08:00
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}
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2019-08-27 16:18:32 +08:00
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public override Texture GetTexture(string componentName)
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{
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componentName = getFallbackName(componentName);
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float ratio = 2;
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var texture = Textures.Get($"{componentName}@2x");
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if (texture == null)
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{
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ratio = 1;
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texture = Textures.Get(componentName);
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}
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if (texture != null)
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texture.ScaleAdjust = ratio;
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return texture;
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}
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2019-08-23 19:32:43 +08:00
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public override SampleChannel GetSample(ISampleInfo sampleInfo)
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{
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foreach (var lookup in sampleInfo.LookupNames)
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{
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2019-08-28 01:06:17 +08:00
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var sample = Samples.Get(getFallbackName(lookup));
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2019-08-23 19:32:43 +08:00
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if (sample != null)
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return sample;
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}
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2019-08-23 19:32:43 +08:00
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if (sampleInfo is HitSampleInfo hsi)
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// Try fallback to non-bank samples.
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2019-08-24 14:30:43 +08:00
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return Samples.Get(hsi.Name);
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2019-08-23 19:32:43 +08:00
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return null;
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2019-08-22 17:50:47 +08:00
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}
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2019-08-27 16:18:32 +08:00
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private string getFallbackName(string componentName)
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{
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string lastPiece = componentName.Split('/').Last();
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return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
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}
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2018-04-13 17:19:50 +08:00
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}
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}
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