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osu-lazer/osu.Game.Tests/Editing/Checks/CheckFilePresenceTest.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckFilePresenceTest
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{
private CheckBackgroundPresence check;
private IBeatmap beatmap;
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[SetUp]
public void Setup()
{
var file = CheckTestHelpers.CreateMockFile("jpg");
check = new CheckBackgroundPresence();
beatmap = new Beatmap<HitObject>
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{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata { BackgroundFile = file.Filename },
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BeatmapSet = new BeatmapSetInfo
{
Files = { file }
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}
}
};
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}
[Test]
public void TestBackgroundSetAndInFiles()
{
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
Assert.That(check.Run(context), Is.Empty);
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}
[Test]
public void TestBackgroundSetAndNotInFiles()
{
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beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckFilePresence.IssueTemplateDoesNotExist);
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}
[Test]
public void TestBackgroundNotSet()
{
beatmap.Metadata.BackgroundFile = string.Empty;
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckFilePresence.IssueTemplateNoneSet);
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}
}
}