1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 22:07:29 +08:00
osu-lazer/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs

169 lines
5.7 KiB
C#
Raw Normal View History

2017-03-02 20:40:55 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
2017-03-02 20:40:55 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
2017-03-02 20:40:55 +08:00
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Game.Graphics.Containers;
2017-03-02 20:40:55 +08:00
namespace osu.Game.Screens.Select.Options
2017-03-02 20:40:55 +08:00
{
public class BeatmapOptionsButton : OsuClickableContainer
2017-03-02 20:40:55 +08:00
{
2017-03-23 12:52:38 +08:00
private const float width = 130;
2017-03-02 21:05:10 +08:00
private readonly Box background;
private readonly Box flash;
private readonly SpriteIcon iconText;
private readonly OsuSpriteText firstLine;
private readonly OsuSpriteText secondLine;
private readonly Container box;
2017-03-02 20:40:55 +08:00
public Color4 ButtonColour
{
get { return background.Colour; }
set { background.Colour = value; }
}
public FontAwesome Icon
{
get { return iconText.Icon; }
set { iconText.Icon = value; }
}
public string FirstLineText
{
get { return firstLine.Text; }
set { firstLine.Text = value; }
}
public string SecondLineText
{
get { return secondLine.Text; }
set { secondLine.Text = value; }
}
public Key? HotKey;
2017-03-02 20:40:55 +08:00
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
2017-07-23 02:50:25 +08:00
flash.FadeTo(0.1f, 1000, Easing.OutQuint);
2017-03-02 20:40:55 +08:00
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
2017-07-23 02:50:25 +08:00
flash.FadeTo(0, 1000, Easing.OutQuint);
2017-03-02 20:40:55 +08:00
return base.OnMouseUp(state, args);
}
protected override bool OnClick(InputState state)
{
flash.ClearTransforms();
flash.Alpha = 0.9f;
2017-07-23 02:50:25 +08:00
flash.FadeOut(800, Easing.OutExpo);
2017-03-02 20:40:55 +08:00
return base.OnClick(state);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (!args.Repeat && args.Key == HotKey)
{
OnClick(state);
return true;
}
return false;
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
2017-03-03 15:54:43 +08:00
2017-03-02 20:40:55 +08:00
public BeatmapOptionsButton()
{
2017-03-03 12:53:17 +08:00
Width = width;
RelativeSizeAxes = Axes.Y;
2017-03-02 20:40:55 +08:00
Children = new Drawable[]
{
2017-03-03 15:54:43 +08:00
box = new Container
2017-03-02 20:40:55 +08:00
{
2017-03-03 12:58:01 +08:00
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2017-03-02 20:40:55 +08:00
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(0.2f, 0f),
Masking = true,
2017-06-12 11:48:47 +08:00
EdgeEffect = new EdgeEffectParameters
2017-03-02 20:40:55 +08:00
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Roundness = 5,
Radius = 8,
},
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
Colour = Color4.Black,
},
flash = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
2017-09-07 21:46:21 +08:00
Blending = BlendingMode.Additive,
2017-03-02 20:40:55 +08:00
Colour = Color4.White,
Alpha = 0,
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
2017-03-04 18:00:17 +08:00
Direction = FillDirection.Vertical,
2017-03-02 20:40:55 +08:00
Children = new Drawable[]
{
iconText = new SpriteIcon
2017-03-02 20:40:55 +08:00
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Size = new Vector2(30),
2017-03-02 20:40:55 +08:00
Shadow = true,
Icon = FontAwesome.fa_close,
Margin = new MarginPadding
{
Bottom = 5,
},
},
firstLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
secondLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
},
},
};
}
}
}