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osu-lazer/osu.Game/Overlays/Changelog/ChangelogUpdateStreamBadge.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
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using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
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using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Changelog
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{
public class ChangelogUpdateStreamBadge : TabItem<APIUpdateStream>
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{
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private const float badge_width = 100;
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private const float transition_duration = 100;
public readonly Bindable<APIUpdateStream> SelectedTab = new Bindable<APIUpdateStream>();
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private readonly APIUpdateStream stream;
private FillFlowContainer<SpriteText> text;
private ExpandingBar expandingBar;
public ChangelogUpdateStreamBadge(APIUpdateStream stream)
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: base(stream)
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{
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this.stream = stream;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Size = new Vector2(stream.IsFeatured ? badge_width * 2 : badge_width, 60);
Padding = new MarginPadding(5);
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AddRange(new Drawable[]
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{
text = new FillFlowContainer<SpriteText>
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{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 6 },
Children = new[]
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{
new OsuSpriteText
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{
Text = stream.DisplayName,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
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},
new OsuSpriteText
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{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{"user".ToQuantity(stream.LatestBuild.Users, "N0")} online" : null,
Font = OsuFont.GetFont(size: 10),
Colour = colourProvider.Foreground1
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},
}
},
expandingBar = new ExpandingBar
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
Expanded = true
},
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new HoverClickSounds()
});
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SelectedTab.BindValueChanged(_ => updateState(), true);
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}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
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protected override bool OnHover(HoverEvent e)
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{
updateState();
return base.OnHover(e);
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}
protected override void OnHoverLost(HoverLostEvent e)
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{
updateState();
base.OnHoverLost(e);
}
private void updateState()
{
// highlighted regardless if we are hovered
bool textHighlighted = IsHovered;
bool barExpanded = IsHovered;
if (SelectedTab.Value == null)
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{
// at listing, all badges are highlighted when user is not hovering any badge.
textHighlighted |= !userHoveringArea;
barExpanded |= !userHoveringArea;
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}
else
{
// bar is always expanded when active
barExpanded |= Active.Value;
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// text is highlighted only when hovered or active (but not if in selection mode)
textHighlighted |= Active.Value && !userHoveringArea;
}
expandingBar.Expanded = barExpanded;
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
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}
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private bool userHoveringArea;
public bool UserHoveringArea
{
set
{
if (value == userHoveringArea)
return;
userHoveringArea = value;
updateState();
}
}
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}
}