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osu-lazer/osu.Game/Graphics/Containers/ParallaxContainer.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
using osu.Framework.Input;
using OpenTK;
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
using osu.Framework.Configuration;
using osu.Framework.MathUtils;
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namespace osu.Game.Graphics.Containers
{
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public class ParallaxContainer : Container, IRequireHighFrequencyMousePosition
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{
public const float DEFAULT_PARALLAX_AMOUNT = 0.02f;
public float ParallaxAmount = DEFAULT_PARALLAX_AMOUNT;
private Bindable<bool> parallaxEnabled;
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public ParallaxContainer()
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{
RelativeSizeAxes = Axes.Both;
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AddInternal(content = new Container
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{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
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}
private readonly Container content;
private InputManager input;
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protected override Container<Drawable> Content => content;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
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{
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parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
parallaxEnabled.ValueChanged += delegate
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{
if (!parallaxEnabled)
{
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content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
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};
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}
protected override void LoadComplete()
{
base.LoadComplete();
input = GetContainingInputManager();
}
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private bool firstUpdate = true;
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protected override void Update()
{
base.Update();
if (parallaxEnabled)
{
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
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content.Position = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), content.Position, offset, 0, 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
firstUpdate = false;
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}
}
}