2016-08-26 11:28:23 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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2016-08-26 16:27:49 +08:00
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-08-26 11:28:23 +08:00
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2016-10-06 20:10:01 +08:00
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using System;
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2016-11-01 22:24:14 +08:00
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using System.Threading;
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2016-10-04 16:15:03 +08:00
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using osu.Framework.Configuration;
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2016-10-06 20:10:01 +08:00
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using osu.Framework.GameModes;
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2016-08-26 11:28:23 +08:00
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using osu.Game.Configuration;
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using osu.Game.GameModes.Menu;
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2016-09-01 18:06:09 +08:00
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using OpenTK;
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using osu.Framework.Graphics;
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2016-10-07 23:43:06 +08:00
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using osu.Framework.Graphics.Containers;
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2016-10-07 11:49:53 +08:00
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using osu.Framework.Platform;
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2016-09-02 17:06:36 +08:00
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using osu.Game.GameModes.Play;
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2016-10-01 17:01:52 +08:00
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using osu.Game.Overlays;
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2016-10-10 16:17:26 +08:00
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using osu.Framework;
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2016-10-07 23:43:06 +08:00
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using osu.Framework.Input;
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using osu.Game.Input;
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using OpenTK.Input;
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2016-10-14 19:09:35 +08:00
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using osu.Framework.Logging;
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2016-10-26 17:45:48 +08:00
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using osu.Game.Graphics.UserInterface.Volume;
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2016-08-26 11:28:23 +08:00
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namespace osu.Game
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{
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public class OsuGame : OsuGameBase
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{
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public Toolbar Toolbar;
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public ChatConsole Chat;
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public MusicController MusicController;
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public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
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private Intro intro;
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private VolumeControl volume;
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public Bindable<PlayMode> PlayMode;
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2016-10-13 22:21:15 +08:00
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2016-10-21 17:25:22 +08:00
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string[] args;
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public OptionsOverlay Options;
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public OsuGame(string[] args = null)
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{
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this.args = args;
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}
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2016-09-20 15:26:07 +08:00
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public override void SetHost(BasicGameHost host)
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{
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base.SetHost(host);
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host.Size = new Vector2(Config.Get<int>(OsuConfig.Width), Config.Get<int>(OsuConfig.Height));
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}
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protected override void Load(BaseGame game)
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{
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if (!Host.IsPrimaryInstance)
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{
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Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
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Environment.Exit(0);
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}
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2016-10-11 21:47:50 +08:00
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base.Load(game);
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if (args?.Length > 0)
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Schedule(delegate { Beatmaps.Import(args); });
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2016-10-08 18:18:50 +08:00
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//attach our bindables to the audio subsystem.
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2016-11-03 07:37:52 +08:00
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Audio.Volume.Weld(Config.GetBindable<double>(OsuConfig.VolumeUniversal));
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Audio.VolumeSample.Weld(Config.GetBindable<double>(OsuConfig.VolumeEffect));
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Audio.VolumeTrack.Weld(Config.GetBindable<double>(OsuConfig.VolumeMusic));
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PlayMode = Config.GetBindable<PlayMode>(OsuConfig.PlayMode);
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Add(new Drawable[] {
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new VolumeControlReceptor
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{
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RelativeSizeAxes = Axes.Both,
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ActivateRequested = delegate { volume.Show(); }
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},
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mainContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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volume = new VolumeControl
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{
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VolumeGlobal = Audio.Volume,
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VolumeSample = Audio.VolumeSample,
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VolumeTrack = Audio.VolumeTrack
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},
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new GlobalHotkeys //exists because UserInputManager is at a level below us.
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{
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Handler = globalHotkeyPressed
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}
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});
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(Options = new OptionsOverlay { Depth = float.MaxValue / 2 }).Preload(game, Add);
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(intro = new Intro
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{
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Beatmap = Beatmap
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}).Preload(game, d =>
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{
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mainContent.Add(d);
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intro.ModePushed += modeAdded;
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intro.Exited += modeRemoved;
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intro.DisplayAsRoot();
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});
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(Chat = new ChatConsole(API)).Preload(game, Add);
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(MusicController = new MusicController()).Preload(game, Add);
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(Toolbar = new Toolbar
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{
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OnHome = delegate { MainMenu?.MakeCurrent(); },
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OnSettings = Options.ToggleVisibility,
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OnPlayModeChange = delegate (PlayMode m) { PlayMode.Value = m; },
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OnMusicController = MusicController.ToggleVisibility
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}).Preload(game, t =>
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{
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PlayMode.ValueChanged += delegate { Toolbar.SetGameMode(PlayMode.Value); };
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PlayMode.TriggerChange();
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Add(Toolbar);
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});
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Cursor.Alpha = 0;
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}
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private bool globalHotkeyPressed(InputState state, KeyDownEventArgs args)
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{
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switch (args.Key)
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{
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case Key.F8:
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Chat.ToggleVisibility();
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return true;
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}
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2016-11-08 18:27:37 +08:00
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if (state.Keyboard.ControlPressed)
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{
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switch (args.Key)
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{
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case Key.O:
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Options.ToggleVisibility();
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return true;
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}
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}
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return base.OnKeyDown(state, args);
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}
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public Action<GameMode> ModeChanged;
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2016-11-01 22:24:14 +08:00
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private Container mainContent;
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private void modeChanged(GameMode newMode)
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{
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2016-10-06 22:32:56 +08:00
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// - Ability to change window size
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// - Ability to adjust music playback
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// - Frame limiter changes
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2016-10-06 20:10:01 +08:00
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//central game mode change logic.
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if (newMode is Player || newMode is Intro)
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{
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Toolbar.State = Visibility.Hidden;
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Chat.State = Visibility.Hidden;
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}
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else
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{
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Toolbar.State = Visibility.Visible;
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}
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Cursor.FadeIn(100);
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ModeChanged?.Invoke(newMode);
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2016-10-07 17:46:05 +08:00
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if (newMode == null)
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Host.Exit();
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2016-10-06 20:10:01 +08:00
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}
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2016-10-07 18:12:36 +08:00
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protected override bool OnExiting()
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{
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if (!intro.DidLoadMenu || intro.ChildGameMode != null)
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{
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Scheduler.Add(delegate
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{
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intro.MakeCurrent();
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});
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2016-10-07 18:12:36 +08:00
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return true;
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}
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2016-10-13 22:21:15 +08:00
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2016-10-07 18:12:36 +08:00
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return base.OnExiting();
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}
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2016-10-06 20:10:01 +08:00
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private void modeAdded(GameMode newMode)
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{
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newMode.ModePushed += modeAdded;
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newMode.Exited += modeRemoved;
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modeChanged(newMode);
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}
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private void modeRemoved(GameMode newMode)
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{
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modeChanged(newMode);
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}
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2016-09-11 01:23:26 +08:00
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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2016-09-11 01:23:26 +08:00
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if (!base.Invalidate(invalidation, source, shallPropagate)) return false;
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2016-09-23 23:39:20 +08:00
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2016-09-01 18:06:09 +08:00
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if (Parent != null)
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{
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2016-10-23 00:35:11 +08:00
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Config.Set(OsuConfig.Width, DrawSize.X);
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Config.Set(OsuConfig.Height, DrawSize.Y);
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}
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return true;
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}
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}
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}
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