2021-11-22 17:39:50 +08:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2021-12-03 19:05:25 +08:00
|
|
|
using System;
|
2021-11-22 17:39:50 +08:00
|
|
|
using System.Linq;
|
|
|
|
using NUnit.Framework;
|
|
|
|
using osu.Framework.Allocation;
|
|
|
|
using osu.Framework.Audio;
|
2022-01-03 16:02:15 +08:00
|
|
|
using osu.Framework.Extensions;
|
2021-11-22 17:39:50 +08:00
|
|
|
using osu.Framework.Graphics;
|
|
|
|
using osu.Framework.Platform;
|
|
|
|
using osu.Framework.Testing;
|
|
|
|
using osu.Game.Beatmaps;
|
|
|
|
using osu.Game.Online.Multiplayer;
|
|
|
|
using osu.Game.Online.Rooms;
|
|
|
|
using osu.Game.Rulesets;
|
|
|
|
using osu.Game.Screens.OnlinePlay;
|
2021-11-26 18:24:49 +08:00
|
|
|
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
2021-12-01 18:02:17 +08:00
|
|
|
using osu.Game.Tests.Beatmaps;
|
2021-11-22 17:39:50 +08:00
|
|
|
using osu.Game.Tests.Resources;
|
|
|
|
using osuTK;
|
|
|
|
|
|
|
|
namespace osu.Game.Tests.Visual.Multiplayer
|
|
|
|
{
|
|
|
|
public class TestSceneMultiplayerPlaylist : MultiplayerTestScene
|
|
|
|
{
|
2021-12-01 18:54:39 +08:00
|
|
|
private MultiplayerPlaylist list;
|
2021-11-22 17:39:50 +08:00
|
|
|
private BeatmapManager beatmaps;
|
|
|
|
private RulesetStore rulesets;
|
|
|
|
private BeatmapSetInfo importedSet;
|
|
|
|
private BeatmapInfo importedBeatmap;
|
|
|
|
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
private void load(GameHost host, AudioManager audio)
|
|
|
|
{
|
2022-02-16 16:13:51 +08:00
|
|
|
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
2022-01-25 11:58:15 +08:00
|
|
|
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
|
|
|
Dependencies.Cache(Realm);
|
2021-11-22 17:39:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
[SetUp]
|
|
|
|
public new void Setup() => Schedule(() =>
|
|
|
|
{
|
2021-12-01 18:54:39 +08:00
|
|
|
Child = list = new MultiplayerPlaylist
|
2021-11-22 17:39:50 +08:00
|
|
|
{
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
Size = new Vector2(0.4f, 0.8f)
|
|
|
|
};
|
|
|
|
});
|
|
|
|
|
|
|
|
[SetUpSteps]
|
|
|
|
public new void SetUpSteps()
|
|
|
|
{
|
|
|
|
AddStep("import beatmap", () =>
|
|
|
|
{
|
2022-01-03 16:02:15 +08:00
|
|
|
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
2021-12-17 17:26:12 +08:00
|
|
|
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
2022-01-27 14:19:48 +08:00
|
|
|
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
|
2021-11-22 17:39:50 +08:00
|
|
|
});
|
2021-12-01 17:44:46 +08:00
|
|
|
|
2022-02-16 08:43:28 +08:00
|
|
|
AddStep("change to all players mode", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely());
|
2021-11-22 17:39:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
2021-12-01 17:44:46 +08:00
|
|
|
public void TestNonExpiredItemsAddedToQueueList()
|
2021-11-22 17:39:50 +08:00
|
|
|
{
|
2021-12-01 17:44:46 +08:00
|
|
|
assertItemInQueueListStep(1, 0);
|
|
|
|
|
|
|
|
addItemStep();
|
|
|
|
assertItemInQueueListStep(2, 1);
|
|
|
|
|
|
|
|
addItemStep();
|
|
|
|
assertItemInQueueListStep(3, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExpiredItemsAddedToHistoryList()
|
|
|
|
{
|
|
|
|
assertItemInQueueListStep(1, 0);
|
|
|
|
|
|
|
|
addItemStep(true);
|
|
|
|
assertItemInHistoryListStep(2, 0);
|
|
|
|
|
|
|
|
addItemStep(true);
|
|
|
|
assertItemInHistoryListStep(3, 0);
|
|
|
|
assertItemInHistoryListStep(2, 1);
|
|
|
|
|
|
|
|
// Initial item is still in the queue.
|
|
|
|
assertItemInQueueListStep(1, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExpiredItemsMoveToQueueList()
|
|
|
|
{
|
|
|
|
addItemStep();
|
|
|
|
addItemStep();
|
|
|
|
|
2022-02-16 08:43:28 +08:00
|
|
|
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
|
2021-12-01 17:44:46 +08:00
|
|
|
|
|
|
|
assertItemInHistoryListStep(1, 0);
|
|
|
|
assertItemInQueueListStep(2, 0);
|
|
|
|
assertItemInQueueListStep(3, 1);
|
|
|
|
|
2022-02-16 08:43:28 +08:00
|
|
|
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
|
2021-12-01 17:44:46 +08:00
|
|
|
|
|
|
|
assertItemInHistoryListStep(2, 0);
|
|
|
|
assertItemInHistoryListStep(1, 1);
|
|
|
|
assertItemInQueueListStep(3, 0);
|
|
|
|
|
2022-02-16 08:43:28 +08:00
|
|
|
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
|
2021-12-01 17:44:46 +08:00
|
|
|
|
|
|
|
assertItemInHistoryListStep(3, 0);
|
|
|
|
assertItemInHistoryListStep(2, 1);
|
|
|
|
assertItemInHistoryListStep(1, 2);
|
|
|
|
}
|
|
|
|
|
2021-12-01 17:57:29 +08:00
|
|
|
[Test]
|
|
|
|
public void TestListsClearedWhenRoomLeft()
|
|
|
|
{
|
|
|
|
addItemStep();
|
2022-02-16 08:43:28 +08:00
|
|
|
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
|
2021-12-01 17:57:29 +08:00
|
|
|
|
|
|
|
AddStep("leave room", () => RoomManager.PartRoom());
|
2021-12-22 11:55:37 +08:00
|
|
|
AddUntilStep("wait for room part", () => !RoomJoined);
|
2021-12-01 17:57:29 +08:00
|
|
|
|
|
|
|
AddUntilStep("item 0 not in lists", () => !inHistoryList(0) && !inQueueList(0));
|
|
|
|
AddUntilStep("item 1 not in lists", () => !inHistoryList(0) && !inQueueList(0));
|
|
|
|
}
|
|
|
|
|
2021-12-01 18:22:21 +08:00
|
|
|
[Ignore("Expired items are initially removed from the room.")]
|
2021-12-01 17:44:46 +08:00
|
|
|
[Test]
|
|
|
|
public void TestJoinRoomWithMixedItemsAddedInCorrectLists()
|
|
|
|
{
|
|
|
|
AddStep("leave room", () => RoomManager.PartRoom());
|
2021-12-22 11:55:37 +08:00
|
|
|
AddUntilStep("wait for room part", () => !RoomJoined);
|
2021-12-01 18:02:17 +08:00
|
|
|
|
|
|
|
AddStep("join room with items", () =>
|
|
|
|
{
|
|
|
|
RoomManager.CreateRoom(new Room
|
|
|
|
{
|
|
|
|
Name = { Value = "test name" },
|
|
|
|
Playlist =
|
|
|
|
{
|
2022-02-15 22:33:26 +08:00
|
|
|
new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo)
|
2021-12-01 18:02:17 +08:00
|
|
|
{
|
2022-02-15 22:33:26 +08:00
|
|
|
RulesetID = Ruleset.Value.OnlineID
|
2021-12-01 18:02:17 +08:00
|
|
|
},
|
2022-02-15 22:33:26 +08:00
|
|
|
new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo)
|
2021-12-01 18:02:17 +08:00
|
|
|
{
|
2022-02-15 15:01:14 +08:00
|
|
|
RulesetID = Ruleset.Value.OnlineID,
|
2021-12-01 18:02:17 +08:00
|
|
|
Expired = true
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
AddUntilStep("wait for room join", () => RoomJoined);
|
|
|
|
|
|
|
|
assertItemInQueueListStep(1, 0);
|
|
|
|
assertItemInHistoryListStep(2, 0);
|
2021-12-01 17:44:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Adds a step to create a new playlist item.
|
|
|
|
/// </summary>
|
2022-02-16 13:24:57 +08:00
|
|
|
private void addItemStep(bool expired = false) => AddStep("add item", () => MultiplayerClient.AddPlaylistItem(new MultiplayerPlaylistItem(new PlaylistItem(importedBeatmap)
|
2021-12-01 17:44:46 +08:00
|
|
|
{
|
2021-12-03 19:05:25 +08:00
|
|
|
Expired = expired,
|
|
|
|
PlayedAt = DateTimeOffset.Now
|
2021-12-01 17:44:46 +08:00
|
|
|
})));
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Asserts the position of a given playlist item in the queue list.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="playlistItemId">The item id.</param>
|
|
|
|
/// <param name="visualIndex">The index at which the item should appear visually. The item with index 0 is at the top of the list.</param>
|
2021-12-01 18:54:39 +08:00
|
|
|
private void assertItemInQueueListStep(int playlistItemId, int visualIndex)
|
2021-12-01 17:44:46 +08:00
|
|
|
{
|
2021-12-01 18:54:39 +08:00
|
|
|
changeDisplayModeStep(MultiplayerPlaylistDisplayMode.Queue);
|
|
|
|
|
|
|
|
AddUntilStep($"{playlistItemId} in queue at pos = {visualIndex}", () =>
|
|
|
|
{
|
|
|
|
return !inHistoryList(playlistItemId)
|
|
|
|
&& this.ChildrenOfType<MultiplayerQueueList>()
|
|
|
|
.Single()
|
|
|
|
.ChildrenOfType<DrawableRoomPlaylistItem>()
|
|
|
|
.OrderBy(drawable => drawable.Position.Y)
|
|
|
|
.TakeWhile(drawable => drawable.Item.ID != playlistItemId)
|
|
|
|
.Count() == visualIndex;
|
|
|
|
});
|
|
|
|
}
|
2021-12-01 17:44:46 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Asserts the position of a given playlist item in the history list.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="playlistItemId">The item id.</param>
|
|
|
|
/// <param name="visualIndex">The index at which the item should appear visually. The item with index 0 is at the top of the list.</param>
|
2021-12-01 18:54:39 +08:00
|
|
|
private void assertItemInHistoryListStep(int playlistItemId, int visualIndex)
|
2021-12-01 17:44:46 +08:00
|
|
|
{
|
2021-12-01 18:54:39 +08:00
|
|
|
changeDisplayModeStep(MultiplayerPlaylistDisplayMode.History);
|
|
|
|
|
|
|
|
AddUntilStep($"{playlistItemId} in history at pos = {visualIndex}", () =>
|
|
|
|
{
|
|
|
|
return !inQueueList(playlistItemId)
|
|
|
|
&& this.ChildrenOfType<MultiplayerHistoryList>()
|
|
|
|
.Single()
|
|
|
|
.ChildrenOfType<DrawableRoomPlaylistItem>()
|
|
|
|
.OrderBy(drawable => drawable.Position.Y)
|
|
|
|
.TakeWhile(drawable => drawable.Item.ID != playlistItemId)
|
|
|
|
.Count() == visualIndex;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
private void changeDisplayModeStep(MultiplayerPlaylistDisplayMode mode) => AddStep($"change list to {mode}", () => list.DisplayMode.Value = mode);
|
2021-12-01 17:44:46 +08:00
|
|
|
|
|
|
|
private bool inQueueList(int playlistItemId)
|
|
|
|
{
|
|
|
|
return this.ChildrenOfType<MultiplayerQueueList>()
|
|
|
|
.Single()
|
2021-12-01 18:54:39 +08:00
|
|
|
.Items.Any(i => i.ID == playlistItemId);
|
2021-12-01 17:44:46 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
private bool inHistoryList(int playlistItemId)
|
|
|
|
{
|
|
|
|
return this.ChildrenOfType<MultiplayerHistoryList>()
|
|
|
|
.Single()
|
2021-12-01 18:54:39 +08:00
|
|
|
.Items.Any(i => i.ID == playlistItemId);
|
2021-11-22 17:39:50 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|