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osu-lazer/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Mania.Edit
{
public partial class DrawableManiaEditorRuleset : DrawableManiaRuleset, ISupportConstantAlgorithmToggle
{
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public BindableBool ShowSpeedChanges { get; } = new BindableBool();
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public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
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public DrawableManiaEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods)
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: base(ruleset, beatmap, mods)
{
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}
protected override void LoadComplete()
{
base.LoadComplete();
ShowSpeedChanges.BindValueChanged(showChanges => VisualisationMethod = showChanges.NewValue ? ScrollVisualisationMethod.Sequential : ScrollVisualisationMethod.Constant, true);
}
protected override Playfield CreatePlayfield() => new ManiaEditorPlayfield(Beatmap.Stages)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = Vector2.One
};
}
}