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osu-lazer/osu.Game/Graphics/UserInterface/TwoLayerButton.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using OpenTK;
using OpenTK.Graphics;
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using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
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namespace osu.Game.Graphics.UserInterface
{
public class TwoLayerButton : ClickableContainer
{
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private readonly BouncingIcon bouncingIcon;
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public Box IconLayer;
public Box TextLayer;
private const int transform_time = 600;
private const int pulse_length = 250;
private const float shear = 0.1f;
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
public SampleChannel ActivationSound;
private readonly SpriteText text;
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public Color4 HoverColour;
private readonly Container c1;
private readonly Container c2;
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public Color4 BackgroundColour
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{
set
{
TextLayer.Colour = value;
IconLayer.Colour = value;
}
}
public override Anchor Origin
{
get
{
return base.Origin;
}
set
{
base.Origin = value;
c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
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c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
}
}
public TwoLayerButton()
{
Size = SIZE_RETRACTED;
Children = new Drawable[]
{
c2 = new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.4f,
Children = new Drawable[]
{
new Container {
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
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EdgeEffect = new EdgeEffect {
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new [] {
IconLayer = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2, 0),
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},
}
},
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bouncingIcon = new BouncingIcon
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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},
}
},
c1 = new Container
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Width = 0.6f,
Children = new Drawable[]
{
new Container {
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
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EdgeEffect = new EdgeEffect {
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new [] {
TextLayer = new Box
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2, 0),
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},
}
},
text = new OsuSpriteText
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{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
};
}
public FontAwesome Icon
{
set
{
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bouncingIcon.Icon = value;
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}
}
public string Text
{
set
{
text.Text = value;
}
}
protected override bool InternalContains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
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protected override bool OnHover(InputState state)
{
ResizeTo(SIZE_EXTENDED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, EasingTypes.OutElastic);
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bouncingIcon.ScaleTo(1.1f, transform_time, EasingTypes.OutElastic);
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return true;
}
protected override void OnHoverLost(InputState state)
{
ResizeTo(SIZE_RETRACTED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, EasingTypes.OutElastic);
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bouncingIcon.ScaleTo(1, transform_time, EasingTypes.OutElastic);
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}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
return true;
}
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protected override bool OnClick(InputState state)
{
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
flash.Alpha = 1;
flash.FadeOut(500, EasingTypes.OutQuint);
flash.Expire();
ActivationSound.Play();
return base.OnClick(state);
}
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private class BouncingIcon : BeatSyncedContainer
{
private const double beat_in_time = 60;
private readonly TextAwesome icon;
public FontAwesome Icon { set { icon.Icon = value; } }
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public BouncingIcon()
{
EarlyActivationMilliseconds = beat_in_time;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
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icon = new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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TextSize = 25
}
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
var beatLength = timingPoint.BeatLength;
float amplitudeAdjust = Math.Min(1, 0.4f + amplitudes.Maximum);
if (beatIndex < 0) return;
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (icon.BeginDelayedSequence(beat_in_time))
icon.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
}
}
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}
}