2019-10-09 15:06:16 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2022-11-20 20:20:35 +08:00
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using System;
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2022-05-31 14:00:30 +08:00
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using System.Linq;
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2019-10-09 15:06:16 +08:00
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using NUnit.Framework;
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using osu.Framework.Allocation;
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2022-11-20 20:20:35 +08:00
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using osu.Framework.Graphics;
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2021-08-29 01:09:35 +08:00
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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2020-07-17 13:38:28 +08:00
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using osu.Game.Rulesets.Edit;
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2020-01-02 00:23:21 +08:00
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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using osuTK.Input;
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2020-04-23 16:07:55 +08:00
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namespace osu.Game.Tests.Visual.Editing
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{
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[TestFixture]
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public partial class TestSceneTimingScreen : EditorClockTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private TimingScreen timingScreen;
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private EditorBeatmap editorBeatmap;
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2020-09-30 15:39:02 +08:00
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protected override bool ScrollUsingMouseWheel => false;
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2022-01-18 12:22:55 +08:00
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
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Beatmap.Disabled = true;
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}
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private void reloadEditorBeatmap()
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{
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editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(Ruleset.Value));
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Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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{
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(typeof(EditorBeatmap), editorBeatmap),
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(typeof(IBeatSnapProvider), editorBeatmap)
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},
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Child = timingScreen = new TimingScreen
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{
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State = { Value = Visibility.Visible },
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},
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};
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Stop clock", () => EditorClock.Stop());
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AddStep("Reload Editor Beatmap", reloadEditorBeatmap);
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AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
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}
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[Test]
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public void TestSelectedRetainedOverUndo()
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{
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AddStep("Select first timing point", () =>
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{
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InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
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AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
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AddStep("Adjust offset", () =>
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{
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InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for offset changed", () =>
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{
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return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
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});
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AddStep("simulate undo", () =>
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{
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var clone = editorBeatmap.ControlPointInfo.DeepClone();
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editorBeatmap.ControlPointInfo.Clear();
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foreach (var group in clone.Groups)
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{
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foreach (var cp in group.ControlPoints)
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editorBeatmap.ControlPointInfo.Add(group.Time, cp);
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}
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});
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AddUntilStep("selection retained", () =>
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{
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return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
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});
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}
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[Test]
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public void TestTrackingCurrentTimeWhileRunning()
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{
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AddStep("Select first effect point", () =>
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{
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InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 54670);
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AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 54670);
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AddStep("Seek to just before next point", () => EditorClock.Seek(69000));
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AddStep("Start clock", () => EditorClock.Start());
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AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 69670);
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}
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[Test]
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public void TestTrackingCurrentTimeWhilePaused()
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{
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AddStep("Select first effect point", () =>
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{
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InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 54670);
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AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 54670);
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AddStep("Seek to later", () => EditorClock.Seek(80000));
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AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 69670);
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}
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[Test]
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public void TestScrollControlGroupIntoView()
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{
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AddStep("Add many control points", () =>
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{
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editorBeatmap.ControlPointInfo.Clear();
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editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint());
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for (int i = 0; i < 100; i++)
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{
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editorBeatmap.ControlPointInfo.Add((i + 1) * 1000, new EffectControlPoint
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{
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KiaiMode = Convert.ToBoolean(i % 2),
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});
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}
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});
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AddStep("Select first effect point", () =>
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{
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InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddStep("Seek to beginning", () => EditorClock.Seek(0));
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AddStep("Seek to last point", () => EditorClock.Seek(101 * 1000));
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AddUntilStep("Scrolled to end", () => timingScreen.ChildrenOfType<OsuScrollContainer>().First().IsScrolledToEnd());
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}
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2020-09-30 15:16:14 +08:00
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protected override void Dispose(bool isDisposing)
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{
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Beatmap.Disabled = false;
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base.Dispose(isDisposing);
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}
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}
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}
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