1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 08:07:40 +08:00
osu-lazer/osu.Game/Modes/UI/HitRenderer.cs

107 lines
3.3 KiB
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-09-02 18:25:13 +08:00
using OpenTK;
2016-11-14 16:23:33 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
2016-09-02 18:25:13 +08:00
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
2016-11-14 17:03:20 +08:00
using osu.Game.Modes.Objects;
2016-11-14 18:49:29 +08:00
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play;
using System;
using System.Collections.Generic;
using System.Linq;
2016-09-02 18:25:13 +08:00
2016-11-14 17:54:24 +08:00
namespace osu.Game.Modes.UI
2016-09-02 18:25:13 +08:00
{
public abstract class HitRenderer : Container
{
public event Action<JudgementInfo> OnJudgement;
2016-11-29 22:59:56 +08:00
public event Action OnAllJudged;
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// A function to convert coordinates from gamefield to screen space.
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
/// <summary>
/// Whether all the HitObjects have been judged.
/// </summary>
protected abstract bool AllObjectsJudged { get; }
2017-02-28 19:14:48 +08:00
2016-11-29 22:59:56 +08:00
protected void TriggerOnJudgement(JudgementInfo j)
{
OnJudgement?.Invoke(j);
if (AllObjectsJudged)
2016-11-29 22:59:56 +08:00
OnAllJudged?.Invoke();
}
2017-03-06 12:59:11 +08:00
}
2016-11-02 13:07:20 +08:00
2017-03-06 12:59:11 +08:00
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
2017-03-06 12:59:11 +08:00
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
protected Playfield<TObject> Playfield;
2017-03-11 23:34:21 +08:00
protected Beatmap<TObject> Beatmap;
private Container content;
protected HitRenderer(Beatmap beatmap)
{
Beatmap = CreateBeatmapConverter().Convert(beatmap);
2017-03-11 23:34:21 +08:00
RelativeSizeAxes = Axes.Both;
InputManager.Add(content = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
Playfield = CreatePlayfield(),
}
});
AddInternal(InputManager);
}
[BackgroundDependencyLoader]
private void load()
{
loadObjects();
}
private void loadObjects()
{
2017-03-11 23:34:21 +08:00
foreach (TObject h in Beatmap.HitObjects)
{
2017-03-06 12:59:11 +08:00
DrawableHitObject<TObject> drawableObject = GetVisualRepresentation(h);
if (drawableObject == null)
continue;
drawableObject.OnJudgement += onJudgement;
2016-11-02 13:07:20 +08:00
Playfield.Add(drawableObject);
}
2017-02-10 13:16:23 +08:00
Playfield.PostProcess();
}
2017-03-06 12:59:11 +08:00
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
2017-03-06 12:59:11 +08:00
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
protected abstract Playfield<TObject> CreatePlayfield();
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
2016-09-02 18:25:13 +08:00
}
}