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osu-lazer/osu.Game/Scoring/ScoreInfo.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
using osu.Game.Utils;
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namespace osu.Game.Scoring
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{
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public class ScoreInfo : IScoreInfo, IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>, IDeepCloneable<ScoreInfo>
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{
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public int ID { get; set; }
public bool IsManaged => ID > 0;
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public ScoreRank Rank { get; set; }
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public long TotalScore { get; set; }
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[Column(TypeName = "DECIMAL(1,4)")] // TODO: This data type is wrong (should contain more precision). But at the same time, we probably don't need to be storing this in the database.
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public double Accuracy { get; set; }
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public LocalisableString DisplayAccuracy => Accuracy.FormatAccuracy();
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public double? PP { get; set; }
public int MaxCombo { get; set; }
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public int Combo { get; set; } // Todo: Shouldn't exist in here
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public int RulesetID { get; set; }
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[NotMapped]
public bool Passed { get; set; } = true;
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public RulesetInfo Ruleset { get; set; }
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private APIMod[] localAPIMods;
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private Mod[] mods;
[NotMapped]
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public Mod[] Mods
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{
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get
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{
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var rulesetInstance = Ruleset?.CreateInstance();
if (rulesetInstance == null)
return mods ?? Array.Empty<Mod>();
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Mod[] scoreMods = Array.Empty<Mod>();
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if (mods != null)
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scoreMods = mods;
else if (localAPIMods != null)
scoreMods = APIMods.Select(m => m.ToMod(rulesetInstance)).ToArray();
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return scoreMods;
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}
set
{
localAPIMods = null;
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mods = value;
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}
}
// Used for API serialisation/deserialisation.
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[NotMapped]
public APIMod[] APIMods
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{
get
{
if (localAPIMods != null)
return localAPIMods;
if (mods == null)
return Array.Empty<APIMod>();
return localAPIMods = mods.Select(m => new APIMod(m)).ToArray();
}
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set
{
localAPIMods = value;
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// We potentially can't update this yet due to Ruleset being late-bound, so instead update on read as necessary.
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mods = null;
}
}
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// Used for database serialisation/deserialisation.
[Column("Mods")]
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public string ModsJson
{
get => JsonConvert.SerializeObject(APIMods);
set => APIMods = JsonConvert.DeserializeObject<APIMod[]>(value);
}
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[NotMapped]
public APIUser User { get; set; }
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[Column("User")]
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public string UserString
{
get => User?.Username;
set
{
User ??= new APIUser();
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User.Username = value;
}
}
[Column("UserID")]
public int? UserID
{
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get => User?.Id ?? 1;
set
{
User ??= new APIUser();
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User.Id = value ?? 1;
}
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}
public int BeatmapInfoID { get; set; }
[Column("Beatmap")]
public BeatmapInfo BeatmapInfo { get; set; }
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private long? onlineID;
[Column("OnlineScoreID")]
public long? OnlineID
{
get => onlineID;
set => onlineID = value > 0 ? value : null;
}
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public DateTimeOffset Date { get; set; }
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[NotMapped]
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public Dictionary<HitResult, int> Statistics { get; set; } = new Dictionary<HitResult, int>();
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[Column("Statistics")]
public string StatisticsJson
{
get => JsonConvert.SerializeObject(Statistics);
set
{
if (value == null)
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{
Statistics.Clear();
return;
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}
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Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
}
}
[NotMapped]
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public List<HitEvent> HitEvents { get; set; }
public List<ScoreFileInfo> Files { get; } = new List<ScoreFileInfo>();
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public string Hash { get; set; }
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public bool DeletePending { get; set; }
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/// <summary>
/// The position of this score, starting at 1.
/// </summary>
[NotMapped]
public int? Position { get; set; } // TODO: remove after all calls to `CreateScoreInfo` are gone.
/// <summary>
/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
/// </summary>
[NotMapped]
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public bool IsLegacyScore => Mods.OfType<ModClassic>().Any();
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public IEnumerable<HitResultDisplayStatistic> GetStatisticsForDisplay()
{
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foreach (var r in Ruleset.CreateInstance().GetHitResults())
{
int value = Statistics.GetValueOrDefault(r.result);
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switch (r.result)
{
case HitResult.SmallTickHit:
{
int total = value + Statistics.GetValueOrDefault(HitResult.SmallTickMiss);
if (total > 0)
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yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
break;
}
case HitResult.LargeTickHit:
{
int total = value + Statistics.GetValueOrDefault(HitResult.LargeTickMiss);
if (total > 0)
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yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
break;
}
case HitResult.SmallTickMiss:
case HitResult.LargeTickMiss:
break;
default:
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yield return new HitResultDisplayStatistic(r.result, value, null, r.displayName);
break;
}
}
}
public ScoreInfo DeepClone()
{
var clone = (ScoreInfo)MemberwiseClone();
clone.Statistics = new Dictionary<HitResult, int>(clone.Statistics);
return clone;
}
public override string ToString() => this.GetDisplayTitle();
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public bool Equals(ScoreInfo other)
{
if (ReferenceEquals(this, other)) return true;
if (other == null) return false;
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if (ID != 0 && other.ID != 0)
return ID == other.ID;
return false;
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}
#region Implementation of IHasOnlineID
long IHasOnlineID<long>.OnlineID => OnlineID ?? -1;
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#endregion
#region Implementation of IScoreInfo
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IBeatmapInfo IScoreInfo.Beatmap => BeatmapInfo;
IRulesetInfo IScoreInfo.Ruleset => Ruleset;
IUser IScoreInfo.User => User;
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bool IScoreInfo.HasReplay => Files.Any();
#endregion
IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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}
}