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osu-lazer/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
using osu.Framework.Graphics;
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using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Scoring;
using osu.Game.Modes.Taiko.Beatmaps;
using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Objects.Drawable;
using osu.Game.Modes.Taiko.Scoring;
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using osu.Game.Modes.UI;
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using osu.Game.Modes.Replays;
using osu.Game.Modes.Taiko.Replays;
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namespace osu.Game.Modes.Taiko.UI
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{
public class TaikoHitRenderer : HitRenderer<TaikoHitObject, TaikoJudgement>
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{
public TaikoHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
{
}
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
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protected override IBeatmapConverter<TaikoHitObject> CreateBeatmapConverter() => new TaikoBeatmapConverter();
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protected override IBeatmapProcessor<TaikoHitObject> CreateBeatmapProcessor() => new TaikoBeatmapProcessor();
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protected override Playfield<TaikoHitObject, TaikoJudgement> CreatePlayfield() => new TaikoPlayfield
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
};
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protected override DrawableHitObject<TaikoHitObject, TaikoJudgement> GetVisualRepresentation(TaikoHitObject h)
{
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var centreHit = h as CentreHit;
if (centreHit != null)
{
if (h.IsStrong)
return new DrawableStrongCentreHit(centreHit);
return new DrawableCentreHit(centreHit);
}
var rimHit = h as RimHit;
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if (rimHit != null)
{
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if (h.IsStrong)
return new DrawableStrongRimHit(rimHit);
return new DrawableRimHit(rimHit);
}
var drumRoll = h as DrumRoll;
if (drumRoll != null)
{
if (h.IsStrong)
return new DrawableStrongDrumRoll(drumRoll);
return new DrawableDrumRoll(drumRoll);
}
var swell = h as Swell;
if (swell != null)
return new DrawableSwell(swell);
return null;
}
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protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay);
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}
}