2019-08-02 02:26:59 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2019-08-13 13:09:10 +08:00
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using System;
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2019-08-02 02:26:59 +08:00
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using NUnit.Framework;
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using osu.Framework.Graphics;
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2021-11-04 17:02:44 +08:00
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using osu.Game.Online.API.Requests.Responses;
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2019-08-13 13:07:40 +08:00
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using osu.Game.Overlays.Profile.Header.Components;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public partial class TestSceneUserProfilePreviousUsernames : OsuTestScene
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{
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private PreviousUsernames container = null!;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = container = new PreviousUsernames
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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});
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[Test]
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public void TestVisibility()
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{
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AddAssert("Is Hidden", () => container.Alpha == 0);
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AddStep("1 username", () => container.User.Value = users[0]);
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AddUntilStep("Is visible", () => container.Alpha == 1);
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AddStep("2 usernames", () => container.User.Value = users[1]);
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AddUntilStep("Is visible", () => container.Alpha == 1);
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AddStep("3 usernames", () => container.User.Value = users[2]);
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AddUntilStep("Is visible", () => container.Alpha == 1);
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AddStep("4 usernames", () => container.User.Value = users[3]);
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AddUntilStep("Is visible", () => container.Alpha == 1);
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AddStep("No username", () => container.User.Value = users[4]);
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AddUntilStep("Is hidden", () => container.Alpha == 0);
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AddStep("Null user", () => container.User.Value = users[5]);
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AddUntilStep("Is hidden", () => container.Alpha == 0);
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}
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private static readonly APIUser?[] users =
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{
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new APIUser { Id = 1, PreviousUsernames = new[] { "username1" } },
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new APIUser { Id = 2, PreviousUsernames = new[] { "longusername", "longerusername" } },
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new APIUser { Id = 3, PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
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new APIUser { Id = 4, PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
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new APIUser { Id = 5, PreviousUsernames = Array.Empty<string>() },
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null
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};
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}
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}
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