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osu-lazer/osu.Game.Tests/Editing/Checks/CheckDrainLengthTest.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Editing.Checks
{
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public class CheckDrainLengthTest
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{
private CheckDrainLength check = null!;
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[SetUp]
public void Setup()
{
check = new CheckDrainLength();
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}
[Test]
public void TestDrainTimeShort()
{
var beatmap = new Beatmap<HitObject>
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{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 29_999 }
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}
};
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckDrainLength.IssueTemplateTooShort);
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}
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[Test]
public void TestDrainTimeBreak()
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{
var beatmap = new Beatmap<HitObject>
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{
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 40_000 }
},
Breaks = new List<BreakPeriod>
{
new BreakPeriod(10_000, 21_000)
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}
};
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckDrainLength.IssueTemplateTooShort);
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}
[Test]
public void TestDrainTimeCorrect()
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{
var hitObjects = new List<HitObject>();
for (int i = 0; i <= 30; ++i)
hitObjects.Add(new HitCircle { StartTime = 1000 * i });
var beatmap = new Beatmap<HitObject> { HitObjects = hitObjects };
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
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var issues = check.Run(context).ToList();
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Assert.That(issues, Is.Empty);
}
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}
}