2019-01-24 16:43:03 +08:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2022-06-17 15:37:17 +08:00
|
|
|
|
#nullable disable
|
|
|
|
|
|
2021-05-25 17:37:04 +08:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
2023-07-13 12:41:35 +08:00
|
|
|
|
using System.Linq;
|
2020-12-18 15:51:59 +08:00
|
|
|
|
using System.Threading.Tasks;
|
2024-01-17 13:48:33 +08:00
|
|
|
|
using osu.Framework.Allocation;
|
2022-09-19 23:06:02 +08:00
|
|
|
|
using osu.Framework.Bindables;
|
2020-11-24 14:41:56 +08:00
|
|
|
|
using osu.Framework.Input.Bindings;
|
2021-09-16 17:26:12 +08:00
|
|
|
|
using osu.Framework.Input.Events;
|
2021-06-01 14:44:24 +08:00
|
|
|
|
using osu.Game.Beatmaps;
|
2024-01-18 14:08:24 +08:00
|
|
|
|
using osu.Game.Configuration;
|
2020-11-24 14:41:56 +08:00
|
|
|
|
using osu.Game.Input.Bindings;
|
2021-05-25 17:37:04 +08:00
|
|
|
|
using osu.Game.Rulesets.Mods;
|
2018-11-29 12:22:45 +08:00
|
|
|
|
using osu.Game.Scoring;
|
2022-09-19 23:06:02 +08:00
|
|
|
|
using osu.Game.Screens.Play.HUD;
|
2024-01-12 15:12:02 +08:00
|
|
|
|
using osu.Game.Screens.Play.PlayerSettings;
|
2020-03-29 22:52:50 +08:00
|
|
|
|
using osu.Game.Screens.Ranking;
|
2023-02-06 08:41:10 +08:00
|
|
|
|
using osu.Game.Users;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2017-03-31 14:59:53 +08:00
|
|
|
|
namespace osu.Game.Screens.Play
|
|
|
|
|
{
|
2024-01-18 19:38:15 +08:00
|
|
|
|
[Cached]
|
2020-11-24 14:41:56 +08:00
|
|
|
|
public partial class ReplayPlayer : Player, IKeyBindingHandler<GlobalAction>
|
2017-03-31 14:59:53 +08:00
|
|
|
|
{
|
2024-01-18 19:38:15 +08:00
|
|
|
|
public const double BASE_SEEK_AMOUNT = 1000;
|
|
|
|
|
|
2021-06-01 14:44:24 +08:00
|
|
|
|
private readonly Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2022-07-15 19:45:48 +08:00
|
|
|
|
private readonly bool replayIsFailedScore;
|
|
|
|
|
|
2023-02-13 04:32:17 +08:00
|
|
|
|
protected override UserActivity InitialActivity => new UserActivity.WatchingReplay(Score.ScoreInfo);
|
2023-02-06 08:41:10 +08:00
|
|
|
|
|
2019-09-19 13:00:41 +08:00
|
|
|
|
// Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108)
|
2022-07-15 19:45:48 +08:00
|
|
|
|
protected override bool CheckModsAllowFailure()
|
|
|
|
|
{
|
2023-07-13 12:41:35 +08:00
|
|
|
|
if (!replayIsFailedScore && !GameplayState.Mods.OfType<ModAutoplay>().Any())
|
2022-07-15 19:45:48 +08:00
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
return base.CheckModsAllowFailure();
|
|
|
|
|
}
|
2019-09-19 03:49:48 +08:00
|
|
|
|
|
2020-12-23 16:39:08 +08:00
|
|
|
|
public ReplayPlayer(Score score, PlayerConfiguration configuration = null)
|
2022-06-24 20:25:23 +08:00
|
|
|
|
: this((_, _) => score, configuration)
|
2021-05-25 17:37:04 +08:00
|
|
|
|
{
|
2022-07-15 19:45:48 +08:00
|
|
|
|
replayIsFailedScore = score.ScoreInfo.Rank == ScoreRank.F;
|
2021-05-25 17:37:04 +08:00
|
|
|
|
}
|
|
|
|
|
|
2021-06-01 14:44:24 +08:00
|
|
|
|
public ReplayPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore, PlayerConfiguration configuration = null)
|
2020-12-23 16:39:08 +08:00
|
|
|
|
: base(configuration)
|
2017-03-31 14:59:53 +08:00
|
|
|
|
{
|
2021-05-25 17:37:04 +08:00
|
|
|
|
this.createScore = createScore;
|
|
|
|
|
}
|
|
|
|
|
|
2024-01-17 13:48:33 +08:00
|
|
|
|
[BackgroundDependencyLoader]
|
2024-01-18 14:08:24 +08:00
|
|
|
|
private void load(OsuConfigManager config)
|
2024-01-12 15:12:02 +08:00
|
|
|
|
{
|
2024-01-17 15:40:45 +08:00
|
|
|
|
if (!LoadedBeatmapSuccessfully)
|
|
|
|
|
return;
|
|
|
|
|
|
2024-01-17 13:48:33 +08:00
|
|
|
|
var playbackSettings = new PlaybackSettings
|
2024-01-12 17:19:59 +08:00
|
|
|
|
{
|
2024-01-17 13:48:33 +08:00
|
|
|
|
Depth = float.MaxValue,
|
2024-01-18 14:08:24 +08:00
|
|
|
|
Expanded = { BindTarget = config.GetBindable<bool>(OsuSetting.ReplayPlaybackControlsExpanded) }
|
2024-01-17 13:48:33 +08:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
if (GameplayClockContainer is MasterGameplayClockContainer master)
|
|
|
|
|
playbackSettings.UserPlaybackRate.BindTo(master.UserPlaybackRate);
|
2024-01-12 15:12:02 +08:00
|
|
|
|
|
2024-01-17 14:13:59 +08:00
|
|
|
|
HUDOverlay.PlayerSettingsOverlay.AddAtStart(playbackSettings);
|
2024-01-12 15:12:02 +08:00
|
|
|
|
}
|
|
|
|
|
|
2020-03-23 18:31:43 +08:00
|
|
|
|
protected override void PrepareReplay()
|
2017-03-31 14:59:53 +08:00
|
|
|
|
{
|
2020-10-27 17:56:28 +08:00
|
|
|
|
DrawableRuleset?.SetReplayScore(Score);
|
2020-06-19 20:54:09 +08:00
|
|
|
|
}
|
2020-11-24 14:41:56 +08:00
|
|
|
|
|
2021-10-05 13:48:10 +08:00
|
|
|
|
protected override Score CreateScore(IBeatmap beatmap) => createScore(beatmap, Mods.Value);
|
2021-06-02 14:44:04 +08:00
|
|
|
|
|
2020-12-19 02:32:05 +08:00
|
|
|
|
// Don't re-import replay scores as they're already present in the database.
|
|
|
|
|
protected override Task ImportScore(Score score) => Task.CompletedTask;
|
2020-12-18 15:51:59 +08:00
|
|
|
|
|
2022-09-19 23:06:02 +08:00
|
|
|
|
public readonly BindableList<ScoreInfo> LeaderboardScores = new BindableList<ScoreInfo>();
|
|
|
|
|
|
|
|
|
|
protected override GameplayLeaderboard CreateGameplayLeaderboard() =>
|
|
|
|
|
new SoloGameplayLeaderboard(Score.ScoreInfo.User)
|
|
|
|
|
{
|
2022-09-27 13:43:08 +08:00
|
|
|
|
AlwaysVisible = { Value = true },
|
2022-09-19 23:06:02 +08:00
|
|
|
|
Scores = { BindTarget = LeaderboardScores }
|
|
|
|
|
};
|
|
|
|
|
|
2020-12-18 15:51:59 +08:00
|
|
|
|
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false);
|
|
|
|
|
|
2021-09-16 17:26:12 +08:00
|
|
|
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
2020-11-24 14:41:56 +08:00
|
|
|
|
{
|
2021-09-16 17:26:12 +08:00
|
|
|
|
switch (e.Action)
|
2020-11-24 14:41:56 +08:00
|
|
|
|
{
|
2024-01-18 19:38:15 +08:00
|
|
|
|
case GlobalAction.StepReplayBackward:
|
|
|
|
|
StepFrame(-1);
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case GlobalAction.StepReplayForward:
|
|
|
|
|
StepFrame(1);
|
|
|
|
|
return true;
|
|
|
|
|
|
2021-07-09 13:28:57 +08:00
|
|
|
|
case GlobalAction.SeekReplayBackward:
|
2024-01-22 20:47:38 +08:00
|
|
|
|
SeekInDirection(-5);
|
2021-07-09 13:28:57 +08:00
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case GlobalAction.SeekReplayForward:
|
2024-01-22 20:47:38 +08:00
|
|
|
|
SeekInDirection(5);
|
2021-07-09 13:28:57 +08:00
|
|
|
|
return true;
|
|
|
|
|
|
2020-11-26 19:04:44 +08:00
|
|
|
|
case GlobalAction.TogglePauseReplay:
|
2020-11-24 14:41:56 +08:00
|
|
|
|
if (GameplayClockContainer.IsPaused.Value)
|
|
|
|
|
GameplayClockContainer.Start();
|
|
|
|
|
else
|
|
|
|
|
GameplayClockContainer.Stop();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
2024-01-18 19:38:15 +08:00
|
|
|
|
}
|
2021-07-09 13:28:57 +08:00
|
|
|
|
|
2024-01-18 19:38:15 +08:00
|
|
|
|
public void StepFrame(int direction)
|
|
|
|
|
{
|
|
|
|
|
GameplayClockContainer.Stop();
|
2021-07-09 13:28:57 +08:00
|
|
|
|
|
2024-01-18 19:38:15 +08:00
|
|
|
|
var frames = GameplayState.Score.Replay.Frames;
|
|
|
|
|
|
|
|
|
|
if (frames.Count == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
GameplayClockContainer.Seek(direction < 0
|
|
|
|
|
? (frames.LastOrDefault(f => f.Time < GameplayClockContainer.CurrentTime) ?? frames.First()).Time
|
|
|
|
|
: (frames.FirstOrDefault(f => f.Time > GameplayClockContainer.CurrentTime) ?? frames.Last()).Time
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void SeekInDirection(float amount)
|
|
|
|
|
{
|
|
|
|
|
double target = Math.Clamp(GameplayClockContainer.CurrentTime + amount * BASE_SEEK_AMOUNT, 0, GameplayState.Beatmap.GetLastObjectTime());
|
|
|
|
|
|
|
|
|
|
Seek(target);
|
2020-11-24 14:41:56 +08:00
|
|
|
|
}
|
|
|
|
|
|
2021-09-16 17:26:12 +08:00
|
|
|
|
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
2020-11-24 14:41:56 +08:00
|
|
|
|
{
|
|
|
|
|
}
|
2017-03-31 14:59:53 +08:00
|
|
|
|
}
|
|
|
|
|
}
|